Search found 871 matches
- Sat Jun 08, 2019 8:22 pm
- Forum: X-COM Campaigns
- Topic: X-COM 2 - 2019 Campaign Thread
- Replies: 307
- Views: 174626
Re: X-COM 2 - 2019 Campaign Thread
Also, in response to another question I got: you don't need the Advanced Firearms Proficiency feat to use rifles (it does allow you to use Autofire), but it is a prerequisite for Heavy Firearms Proficiency. You'll need HFP if you want to use machine guns or sniper rifles. Those aren't mandatory at a...
- Sat Jun 08, 2019 6:13 pm
- Forum: X-COM Campaigns
- Topic: X-COM 2 - 2019 Campaign Thread
- Replies: 307
- Views: 174626
Re: X-COM 2 - 2019 Campaign Thread
Soon after your meeting in the briefing room, Central sends each of you an emailed message. Welcome to the Planning Committee, everyone. We all know that X-COM has limited resources and about a million things to get done, but I think it’s important that the people who will be fighting on the front l...
- Fri Jun 07, 2019 4:12 pm
- Forum: X-COM Campaigns
- Topic: X-COM 2: Strategic Game Rules
- Replies: 5
- Views: 4672
Re: X-COM 2: Strategic Game Rules
Addendum 1: If folks want to use the d20M crafting system between sessions that's fine, since the ship's stores and workshops can provide just about any raw material you would need to manufacture mundane equipment. But if you craft you can't participate in the system above for that week (since it wi...
- Fri Jun 07, 2019 3:36 pm
- Forum: X-COM Campaigns
- Topic: X-COM 2 - 2019 Campaign Thread
- Replies: 307
- Views: 174626
Re: X-COM 2 - 2019 Campaign Thread
Session 12
+450xp for full-party IC posting.
+450xp for full-party IC posting.
- Sat Jun 01, 2019 11:01 pm
- Forum: X-COM Campaigns
- Topic: X-COM 2 - 2019 Campaign Thread
- Replies: 307
- Views: 174626
Re: X-COM 2 - 2019 Campaign Thread
I made a few fixes to the mod and made a change to the interior of the Skyranger, as the previous version was a bit difficult to navigate. Don't be surprised if it looks different next time.
- Sat Jun 01, 2019 6:24 pm
- Forum: X-COM Campaigns
- Topic: X-COM 2: Strategic Game Rules
- Replies: 5
- Views: 4672
Re: X-COM 2: Strategic Game Rules
Finally, I will note that there is a certain random element in how quickly projects are completed, since you don't know exactly how long you will have between missions, or how quickly advances will be discovered. Manufacturing projects face unexpected delays or complications. So at the start, the Av...
- Sat Jun 01, 2019 6:01 pm
- Forum: X-COM Campaigns
- Topic: X-COM 2 - 2019 Campaign Thread
- Replies: 307
- Views: 174626
Re: X-COM 2 - 2019 Campaign Thread
I have posted the Strategic Game rules in another thread in this forum, though we won't start with that until after next week's session. For now, you will all undergo basic training. That will involve familiarizing yourself with the ship, getting an orientation on X-COM operations and protocols, and...
- Sat Jun 01, 2019 5:57 pm
- Forum: X-COM Campaigns
- Topic: X-COM 2: Strategic Game Rules
- Replies: 5
- Views: 4672
Re: X-COM 2: Strategic Game Rules
As noted above, each week (after June 8) I will post a message from X-COM identifying what projects are available for the Avenger's Research and Engineering departments. At the start you can only focus on one project at a time. The team will implement whatever programs the majority of the Planning C...
- Sat Jun 01, 2019 5:52 pm
- Forum: X-COM Campaigns
- Topic: X-COM 2: Strategic Game Rules
- Replies: 5
- Views: 4672
X-COM 2: Strategic Game Rules
This won't start until after the June 8 session, but here are the rules for the between-sessions Strategic Game. All of this is completely optional, but is for those who are interested in helping X-COM upgrade between missions. I will post each week's options in the game discussion thread (I'll try ...
- Sat Jun 01, 2019 1:15 am
- Forum: X-COM Campaigns
- Topic: X-COM 2 - 2019 Campaign Thread
- Replies: 307
- Views: 174626
Re: X-COM 2 - 2019 Campaign Thread
Session 11
VM said she'd have the server up before she left, so we'll play tomorrow unless it is unavailable. I'll spawn in an NPC version of Bo to fill in until she returns.
+450xp for full party IC posting.
VM said she'd have the server up before she left, so we'll play tomorrow unless it is unavailable. I'll spawn in an NPC version of Bo to fill in until she returns.
+450xp for full party IC posting.