Module Suggestions for your NWN1 DMFI Cert game

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Urk
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Module Suggestions for your NWN1 DMFI Cert game

Post by Urk » Tue Aug 19, 2008 3:30 am

Copied from NWC: Thanks Elbast

EDIT: See the full DM-Friendly mod list with updated links for the new Neverwinter Vault here: https://neverwintervault.org/article/re ... d-dec-2018

Bramblewood Keep
http://nwvault.ign.com/View.php?view=Mo ... il&id=3278

Parthenon 1: Humble Beginnings
http://nwvault.ign.com/View.php?view=Mo ... il&id=1646

Tragedy in Tragidor
http://nwvault.ign.com/View.php?view=Mo ... ail&id=132

Sylvan Lake Slavers
http://nwvault.ign.com/View.php?view=Mo ... il&id=2033

Sinister Secret of Saltmarsh
http://nwvault.ign.com/View.php?view=Mo ... il&id=3959

The Vethboro Dragon (JHR1)
http://nwvault.ign.com/View.php?view=Mo ... il&id=1190

The Crossroads
http://nwvault.ign.com/View.php?view=Mo ... il&id=3274

Shrine of the Eth'barat
http://nwvault.ign.com/View.php?view=Mo ... il&id=3270

Tome of Secrets
http://nwvault.ign.com/Files/modules/da ... 9545.shtml
Bramblewood Keep
http://nwvault.ign.com/View.php?view=Mo ... il&id=3278
Morte and Padril did some GREAT work getting Bramblewood Keep ready to DM. It's at http://www.joel-benford.co.uk/nwn/bt_dmo/ . Download Bramblewood Keep (it's linked there), and look over Morte's notes.

Parthenon 1: Humble Beginnings
http://nwvault.ign.com/View.php?view=Mo ... il&id=1646
A fun module, and it practially runs itself. You could DM this by adding in NPC conversations and additional flavor, and enhancing the monster AI by possessing at appropriate times.

Tragedy in Tragidor
http://nwvault.ign.com/View.php?view=Mo ... ail&id=132
I love this module. One big caveat -- if your PC slowed down in the Inn during the classes, then this module will probably slow down even worse. It's one of the more complex mods to cut your teeth DMing on, if you're wanting a challenge.

Sylvan Lake Slavers
http://nwvault.ign.com/View.php?view=Mo ... il&id=2033
It's a short module (30 minutes to an hour) with a simple plot (orcs invade a small village, and you must save the villagers), but it's easy enough to expand upon. If nothing else, I'd consider having you and your DM partner invite some friends to run through it. Heck, you could get 3 or 4 DMs and switch off, each DMing 30 minutes of it, the rest playing, for practice.

Sinister Secret of Saltmarsh
http://nwvault.ign.com/View.php?view=Mo ... il&id=3959
DM-Friendly version of Oraweb's Sinister Secret of Saltmarsh. The package includes custom version of the mod, a comprehensive 28-page DM guide, maps, a full suite of DM tools, and a sample DM character. A palette of improvisational content and a plot wand are present for your spontaneous DMing pleasure.

The Vethboro Dragon (JHR1)
http://nwvault.ign.com/View.php?view=Mo ... il&id=1190
Really good, it is very well scripted and provides pleny of info for a DM to run it even if he decides to disable conversation plus it is a very good module to start out a fresh party or to use it as the first session (or even first two session) of a campaign.

The Crossroads
http://nwvault.ign.com/View.php?view=Mo ... il&id=3274
LB (LazyBones) really did a great job with The Crossroads

Shrine of the Eth'barat
http://nwvault.ign.com/View.php?view=Mo ... il&id=3270
Really easy to DM, it's a feature module for the NWCon, and there's a new version up on the Vault (link in my sig). It includes a complete DM's Guide with a step-by-step overview of the mod and what the DM needs to do to run it. Most of the actual dungeon areas are fully scripted, so the DM can focus on placing sounds and sending Tells to improve the ambiance, giving xp awards for good RP, and spawning in the odd creature here and there to refine the challenge. The module is also quite easy to expand if desired. The DMFI Wand package is supported.

DMFI Download page:
http://www.razorwise.com/dmfi_dl.html
It has such goodies as:
- DM client quick reference sheet
- extensive DM wand set
- preconfigured DM avatar that already contains all of the wands
- template guide for writing documentation for modules (er, link doesn't seem to be there, actually.. I'll bug people)

The DMFI Download page at NWVault
http://nwvault.ign.com/Files/modules/DMFM.shtml

It also has the list of DMFI Certifide DM Friendly Modules

Razorwise's List of DM Tips
http://www.razorwise.com/dmtips.html
New DMs may find the package a useful tutorial for learning pen and paper style NWN DMing.

Here's the URL at Neverwinter Vault:

http://nwvault.ign.com/Files/modules/da ... 5765.shtml

Elbast
Arawen
I've posted an updated version of Shrine of the Eth'barat for folks with both expansions. It uses the HABD bleeding/death system and has the latest DMFI package installed.

http://nwvault.ign.com/Files/modules/da ... 2000.shtml

My Tome of Secrets is also a fairly easy mod to DM, with a straightforward horror/mystery plot.

http://nwvault.ign.com/Files/modules/da ... 9545.shtml

Lazybones

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Carlo
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Re: Module Suggestions for your NWN1 DMFI Cert game

Post by Carlo » Sat Feb 23, 2019 9:32 am

While there's no longer a "DM 101 certification game" and the links are to the old Vault, the above list is a good place for new DMs to start with for mods. The full list of DM-Friendly mods on the new Vault, where you can find the above mods, is here:

https://neverwintervault.org/article/re ... d-dec-2018

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