Guns, Goblins, and Steel - OOC thread

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Gulfwulf
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Guns, Goblins, and Steel - OOC thread

Post by Gulfwulf » Mon Sep 13, 2010 3:57 am

OOC thread for the GGS campaign.

Here's the player guide in Word format. I can make it into pdf if anybody needs it. The main change I'm making from what's in there is that the mod author asks that everybody take at least 2 fighter levels, I'm removing that and asking that you guys take any combination of levels from the starting classes (rogue, ranger, fighter, and barbarian). Remember that you're starting out at level 5 and can add other classes once you reach the other realm. Also, the mod author stated that he never served in the military, so we can discuss the ranks.

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Gulfwulf
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Re: Guns, Goblins, and Steel - OOC thread

Post by Gulfwulf » Mon Oct 18, 2010 3:51 pm

Haks needed:

GGS hak: http://nwvault.ign.com/View.php?view=Ha ... il&id=7153
CTP release 1.4: http://nwvault.ign.com/View.php?view=Ha ... il&id=6992
Worms Seasonal forest v10* (you should have this for Aldera): http://nwvault.ign.com/View.php?view=Ha ... il&id=6631
Worms mirkwood hak (also part of Aldera): http://www.4shared.com/file/aG1XKvhv/wrm_Mirkwood.html
D20 modern city: http://nwvault.ign.com/View.php?view=Ha ... il&id=3515
CODI Daggerdall Swamp: http://nwvault.ign.com/View.php?view=Ha ... il&id=4903

*the mod actually uses an older version of this hak, but I'm going to try to upgrade it to the newer one.

peachykeen
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Posts: 11

Re: Guns, Goblins, and Steel - OOC thread

Post by peachykeen » Sun Oct 24, 2010 6:01 pm

The CTP link goes to 1.5, is that a problem or will it function as well?

Also, the d20 modern city tileset link is dead here, the SF file can't be found and the secondary link is up for sale. Is that tileset included in the d20 modern pack or is it only available separately?

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