The Dragon's Village 2017

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Karvon
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Re: The Dragon's Village 2017

Post by Karvon » Fri Apr 13, 2018 2:41 pm

Gojiro didn't like these realms. Even with his quick reflexes he still couldn't dodge every bolt of lightning that flashed about the group. He kept telling himself greater risks meant greater rewards, but still, one had to survive to enjoy the fruits of victory. He pondered why he'd ever fallen in with these people?

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Lazybones
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Re: The Dragon's Village 2017

Post by Lazybones » Fri Apr 13, 2018 3:06 pm

Session 28

+1200xp for full-party IC posting this week.

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Vanya Mia
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Re: The Dragon's Village 2017

Post by Vanya Mia » Sat Apr 14, 2018 3:00 pm

((Server is up.))

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Lazybones
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Re: The Dragon's Village 2017

Post by Lazybones » Sat Apr 14, 2018 5:25 pm

The next and final module in the series, TDV5: Warriors of Eternity, will begin with you receiving your rewards for your service in stopping the spirit invasion at Cloud Mountain.

The imperial official will offer each member of the party their choice of reward:
  • A +3 weapon or shield of your choice.
  • A Greater Robe of Dedication of your choice (Earth, Water, Fire, or Water). These are stronger versions of the robes that have appeared in the previous mods; each is +3 AC with an additional special property.
  • A Greater Shugenja's Robe, with the same choices as above. These are all AC5+3, with additional properties based on the type.
  • A +4 stat item of your choice (e.g., Boots of Striding, Bracers of Dexterity).
  • 10,000 gold pieces.
Please let me know in advance what you'd like so I can get it queued up in-game.

smartalec
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Re: The Dragon's Village 2017

Post by smartalec » Sat Apr 14, 2018 5:44 pm

((Items I have spare:

Belt: Slashing AC+1
Amulet: Frost Resist 10
Amulet: Saving Throws +2
Amulet: Will saves +3

If any of those fill a place, let me know!

We also have some AC5, +4 chain mail floating around somwhere, I think...))

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Mirgalen
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Re: The Dragon's Village 2017

Post by Mirgalen » Sun Apr 15, 2018 6:18 am

The group ventured further in the realm of darkness fighting more spirits, shadows and immaterial beings. Often they found themselves drained of strength if not worse. Some were also poisoned. Eventually they faced the one who was the source of the unrest back home and defeated him. Yet, it was not the end has he came back as a shadow to fight again. After a while the group was transported back to the grove of the tiny royalties and from there back to the frozen land...

//

Items:
Not wearing any (enchanted) helm/hood, ring, boots, (enchanted) robe/pants at the moment.

Spare stuff?!
1 Amulet of luck (+1 saves) and that is all.

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Lazybones
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Re: The Dragon's Village 2017

Post by Lazybones » Tue Apr 17, 2018 1:02 am

I think I went a bit over the top with the amulets on this campaign...

TDV6: The Dragon's Amulet Shoppe

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Karvon
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Re: The Dragon's Village 2017

Post by Karvon » Thu Apr 19, 2018 9:38 am

After battling assorted spirits and lessor demons, the party confronted and slew the demon they'd been hunting, only to discover they couldn't really kill him; his spirit survived and fought on. In a running fight, they managed to recover the seal and replace it where it belonged, closing the rift between the planes - at least for now. While he got in an occasional blow, Gojirio was disappointed overall with his performance vs the demon, so decided that a belt of strength might help in most in future such situations.

//
I've very little in the way of spare stuff; haven't been picking up things of late...

I have a spare set of medium armor maybe +2? I've got a staff which is +1 or +2 maybe.

I'm using the chainmail we got from the builders - given me by Wen - in combat situations. I've got a minor set of hide armor we got early on for killing that forest beasty +1 plus some fire/cold DR, which I wear when scouting ahead.

I suppose I could make use of the Amulet +2 saves, if no one else is interested in it.

For my reward item, I"m going for a +4 STR item, so that'll be a belt off the generic items list.

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