Junior's Journal

Moderator: Lazybones

User avatar
Karvon
Forum God
Posts: 649
Location: Japan
Contact:

Re: Junior's Journal

Post by Karvon » Sun Aug 12, 2012 12:34 am

General Bones: Battered and worn down by your challenges on the first level of the mausoleum, the group has elected to retreat and rest a bit to recover their strength. Magda has gone off to scout and has not returned; you are starting to worry.

Majid Kemal: Where's pretty Lady?
Majid Kemal: Do we need to wait for her?
Andrew Greggs: Not like the LT to get spotted...
Majid Kemal: * search backpack * Hold
Junter Calren: She strikes me as a woman quite capable of looking after herself
Andrew Greggs: Only so much looking after oneself that'll help you against, say, giant demons wanting to rip out your heart.
Junter Calren: We can take this time to prepare ourselves.
Andrew Greggs: Right. Any ideas?
Kyle 'Sarge' Simmons: *rolls shoulders* I'm as ready as I'm going to be
Andrew Greggs: We don't have a damn clue what we're even going to find down here, do we?
Junter Calren: well, I can refresh the blessings on our weapons
Kyle 'Sarge' Simmons: *holds out his rod* Do your thing Padre


Rebel Scout: This is where they were coming, I think.
Junior Washington: Hmm
Junior Washington: don't suppose you have a few arrows you could share with me? my quiver's about empty.
Mikhela M'lara: Toman, what are you doing here?
Rebel Scout: Bringing this one, m'lady.
Junior Washington: Thanks
Mikhela M'lara: Hmm, right. You're one of _them_.
Mikhela M'lara: Well, they went inside that building a few hours ago.
Junior Washington: I see, anything I should know about this place?
Mikhela M'lara: Treyvex said that there are weapons of power laid there.
Mikhela M'lara: To use against the undead that have been swarming this land since Aladon Jariff opened the portals.
Junior Washington: so it's a tomb of some sort?
Mikhela M'lara: We certain need them.
Mikhela M'lara: I have not set foot inside, warrior.
Mikhela M'lara: But Treyvex said that the weapons would be guarded.
Mikhela M'lara: If you would rejoin your friends, I would make haste.
Junior Washington: Naturally
Mikhela M'lara: Toman, return to the camp and notify them of what has happened.
Junior Washington: Guess I better be going then.
Rebel Scout: Aye, m'lady.
Junior Washington: Thanks for the help.
Junior Washington: *looks around*

Kyle 'Sarge' Simmons: That's one heck of a neat trick *looking at the flaming weapon
Andrew Greggs: *Taps self*
Andrew Greggs: Hunh.
Majid Kemal: May be we should save our magic * pause * just a thought.
Kyle 'Sarge' Simmons: *looking at the stoneskin protection* And this is something else entirely!
Junter Calren: These are protections that should last several hours
Andrew Greggs: Well, whatever helps me with the whole not-dying thing.
Majid Kemal: I know but mine do not last as long I'm afraid.
Kyle 'Sarge' Simmons: Or the first fight we get into, whichever comes first!
Junter Calren: A matter of experience.

General Bones: Those at the camp hear sounds of violence from nearby.

Kyle 'Sarge' Simmons: I guess we'll just have to chase after the LT
Andrew Greggs: Well, are we...
Andrew Greggs: ...you hear that?
Kyle 'Sarge' Simmons: Oh ho
Kyle 'Sarge' Simmons: Is that her?
Majid Kemal: Junter?

Andrew Greggs: Who's there?!
Kyle 'Sarge' Simmons: Junior!
Majid Kemal: Stay together!
Andrew Greggs: Hell..
Kyle 'Sarge' Simmons: How in the hell.....?
Junior Washington: Oh there you are
Majid Kemal: Junior!
Kyle 'Sarge' Simmons: *Gives him a hug8
Kyle 'Sarge' Simmons: how did you get here?
Andrew Greggs: We thought you were still dining with the demons.
Junter Calren: Glad you made it back to us
Junior Washington: Some scouts brought me here said you were looking for some weapons or something.
Kyle 'Sarge' Simmons: You must have met the Rebels
Junior Washington: Yeah I stayed with them briefly.
Kyle 'Sarge' Simmons: They found us too when we exited the Abyss
Junior Washington: Hmm, I see.
Kyle 'Sarge' Simmons: Said there was a magic weapon around here somewhere
Junter Calren: an entire armoury, we were told
Junter Calren: we've found a few objects of use
Junior Washington: Right
Junter Calren: not quite the legendary stockpile as yet though
Andrew Greggs: And of course, we're the lucky fellows who get to risk their lives...
Andrew Greggs: As usual.
Kyle 'Sarge' Simmons: LT has gone scouting ahead on her own but that was hours ago....we're just beginning to get worried
Junior Washington: Right
Junter Calren: these things can become.. enhanced.. in the telling.
Kyle 'Sarge' Simmons: We were about to set out in the direction she went
Junior Washington: Fine, lead on.
Andrew Greggs: Well, huzzah.

Kyle 'Sarge' Simmons: its on the other side of this door
Majid Kemal: Don't touch the acid water.
Andrew Greggs: Yeah, safer back this way.
Kyle 'Sarge' Simmons: *kicks it open*
Junter Calren: We will have to be especially careful, she was our principal detector and disabler of traps..
Junter Calren: not that way kyle!
Andrew Greggs: We'd hav to cross the acid pool, remember?
Junior Washington: Sarg's good at finding traps.
Kyle 'Sarge' Simmons: Damn...forgot about that
Majid Kemal: No we don't we can go around
Andrew Greggs: *Snort* Oh, yeah. He sure is.
Andrew Greggs: Down we go...
Majid Kemal: Ah stairs.
Andrew Greggs: Hey-ho-ho.

Kyle 'Sarge' Simmons: I hope the LT has been taken as a prisoner by some sort of demon again
Junter Calren: who will proceed first as scout?
Andrew Greggs: Again? That was you.
Majid Kemal: I can sort of.
Junior Washington: Well I can spot traps, if we go slow
Kyle 'Sarge' Simmons: I don't think this body of mine can take that much punishment all over again
Andrew Greggs: I can spot traps, too.
Andrew Greggs: But I'll not be very stealthy in this armour.
Junior Washington: Fine lead on.
Andrew Greggs: Gradual advance, then.

Majid Kemal: Hold
Majid Kemal: Clear
Andrew Greggs: Don't trust that bridge.
Majid Kemal: Hm
Andrew Greggs: ..yeah.
Andrew Greggs: Coming right!
Kyle 'Sarge' Simmons: Sparkling lights!
Andrew Greggs: Watch out.
Andrew Greggs: Might be leading us into a trap.
Kyle 'Sarge' Simmons: So far, so good

Majid Kemal: They always come out of the blue these lights.
Andrew Greggs: Empty..
Majid Kemal: Which way?
Kyle 'Sarge' Simmons: Must be the other
Junter Calren: this is the only option
Andrew Greggs: No, it's not.
Kyle 'Sarge' Simmons: Probably it was the LT that left that last door open

Djinni : Greetings, mortal.
Junior Washington: hmm
Majid Kemal: Junter!
Andrew Greggs: What door? The glowing thing did...
Kyle 'Sarge' Simmons: She might have left marks to follow
Majid Kemal: Please come.
Andrew Greggs: What the...
Majid Kemal: May be you want to speak.
Djinni : Timid, are you not?
Andrew Greggs: *Raises shield* What now..
Junior Washington: *shrugs*
Junter Calren: Who are you?
Djinni : You need not fear. While I am here as guardian, I will not attack you.
Kyle 'Sarge' Simmons: Good
Kyle 'Sarge' Simmons: Have you seen a blonde woman pass this way/
Andrew Greggs: We have every reason to take you on your word, of course.
Kyle 'Sarge' Simmons: ?
Majid Kemal: You know this thing reminds me of 1001 nights.
Djinni : I am Calemnos, Fourth Vizier of the Court of Columnuous III, lord of the Sixth House.
Kyle 'Sarge' Simmons: Greetings, we're the US Army...eh...on tour
Majid Kemal: Vizier!
Junter Calren: And guardian, you call yourself? of what, and against whom?
Djinni : To your kind, I am known as a djinn.
Djinni : And I have not seen your missing companion.
Majid Kemal: Ah I knew it.
Andrew Greggs: Lovely.
Kyle 'Sarge' Simmons: Damn
Djinni : I am only bid serve as guardian, priest of the Sun God.
Kyle 'Sarge' Simmons: She must have come this way as there appears to be no other
Andrew Greggs: You haven't told us what it is you're guarding.
Djinni : I know only that the priests who summoned me were of your sect, sun priest.
Junior Washington: Hmm
Kyle 'Sarge' Simmons: One of yours junter?
Junior Washington: Maybe, he'll help us then?
Djinni : They bid me ensure that only one of true purpose and firm determination be allowed to pass below.
Junter Calren: And how were you bid to test such?
Djinni : It has been quite dull, actually. You are the first to visit.
Kyle 'Sarge' Simmons: In how long?
Junior Washington: I suppose that's good news at least.
Andrew Greggs: Bandages did nothing to Andrew Greggs because they are alive.
Djinni : It is difficult to tell; there is no external measure by which to count the passage of time.
Andrew Greggs: You must be bored out of your skull.
Andrew Greggs: ...if you have a skull.
Djinni : To answer your question, priest, I have summoned creatures of my kind, entities of Elemental Air, to ward the triggers.
Djinni : Indeed, the passage of time has been... slow. But I am immortal, so what is such an interval?
Djinni : Would you not come forward? I tire of shouting.
Andrew Greggs: *Shrugs*
Djinni : I give you my word as a lord of elemental air that I will not personally harm you.
Andrew Greggs: Personally.
Andrew Greggs: Being the operative word?
Junior Washington: yeah right
Djinni : Of course. I _am_ a guardian.
Kyle 'Sarge' Simmons: yeah, caught that too
Andrew Greggs: *Eyes the side doors*
Junter Calren: Administer your tests then, you will not find us lacking.
Majid Kemal: What now O Great Vizier?
Djinni : Indeed, I sense that you are quite determined.
Andrew Greggs: If you say so.
Andrew Greggs: I think I'm mostly running on inertia at this point.
Kyle 'Sarge' Simmons: Okay, sounds straight forward
Andrew Greggs: How very old-school of them.
Junter Calren: Very well. They shall soon find themselves home.
Majid Kemal: Would they not allow a Sun priest to pass?
Djinni: I can only surmise that those who summoned me wanted to ensure that others would not come and loot this place without dire need.
Junter Calren: even priests are men, and are imperfect.
Kyle 'Sarge' Simmons: Well, times appear dire at the moment which I guess is why we're here
Djinni: Of course.
Majid Kemal: The land above us is dying Vizier.
Djinni: I have no doubt that your determination will carry you through.
Andrew Greggs: Yeah, pretty dire all-round.
Djinni: And when it does, I too shall return to my own land.
Andrew Greggs: I'm sure you look forward to that.
Djinni: Oh, indeed.
Andrew Greggs: So, then... any other tips?
Djinni: So anything I can do to help, short of aiding you against the guardians...
Kyle 'Sarge' Simmons: When we take what is been guarded? Do you know what it is your were sent to protect?
Djinni: The priests were not very forthcoming with that.
Majid Kemal: Er in our legends you are known to grant wishes sometimes. Do you?
Djinni: Usually it's artifacts of magical power. Though who knows, perhaps a fair maiden in stasis?
Djinni: Indeed! Wishes are my specialty. But sadly, not within my current mandate.
Andrew Greggs: I'd prefer the artefacts, at the moment.
Kyle 'Sarge' Simmons: How bad would that be? But fairly useless for our purposes
Majid Kemal: Meaning you are forbidden to grant them?
Djinni: Never can tell, with you mortals. Your tastes change so wildly.
Andrew Greggs: Keeps us interesting, I guess.
Djinni: Djinn can only grant wishes to mortals in specific circumstances that are prescribed by our law.
Djinni: Otherwise... chaos.
Djinni: You do seem pleasant enough, for mortals. Do try not to perish, against the guardians.
Kyle 'Sarge' Simmons: Any truth to the rumour you have to be trapped in a container to grant the releaser the wishes?
Majid Kemal: So you won't send these men to their wifes I suppose.
Andrew Greggs: This is all very interesting, but if we're going up against traps I'd like to have the LT back.
Djinni: *eyes narrow at sarge* Why, you don't have a magic lamp, do you?
Majid Kemal: No traps it seems may be other "lesser djins".
Djinni: Ha. Hardly.
Kyle 'Sarge' Simmons: If I had would you go into it? Only kidding
Djinni: The guardians lack sentience, they are just creatures of air and spirit.
Majid Kemal: So to prove our might fight we must.
Djinni: Isn't that the way of things?
Majid Kemal: Ready guys?
Junior Washington: *shrugs*
Djinni: I shall await your success.
Andrew Greggs: I dunno. A nice riddle or spirited debate would be welcome, at this point.
Junter Calren: if there's nothing else, we should get this work done.
Majid Kemal: Pick a door, just one.
Kyle 'Sarge' Simmons: No, but I guess we're no choice
Kyle 'Sarge' Simmons: Let's make this as easy on ourselves as we can. One lever at a time
Djinni: Somehow, I did not get the impression that the priests of the sun god were much for debate or riddles.
Djinni: Excellent choice!
Andrew Greggs: Yeah, priests usually lack for imagination.
Djinni: Allow me, sir.
Junter Calren: my thanks.
Andrew Greggs: ...why is this an excellent choice?

Kyle 'Sarge' Simmons: One at a time
Majid Kemal: This lacks finesse.
Kyle 'Sarge' Simmons: That's what he meant

General Bones: A sudden breeze comes out of nowhere and starts blowing down the corridor.

Andrew Greggs: I think I know where this is going.
General Bones: It grows in intensity...
Andrew Greggs: Stick close, people...
Kyle 'Sarge' Simmons: How would you get a gust underground?
Junter Calren: *plods onwards into it*
Majid Kemal: Where?
Kyle 'Sarge' Simmons: Call a Dust Devil!
Kyle 'Sarge' Simmons: Damn....two of them!

Andrew Greggs: *Cough, cough*
Andrew Greggs: Damn things...
Kyle 'Sarge' Simmons: I thought there was suppose to be only one of them guarding the lever?
Junior Washington: tough buggers
Andrew Greggs: Where did you get that idea?
Junter Calren: the djinn did not specify a number
Kyle 'Sarge' Simmons: What else as the Djinn been lying about?

Andrew Greggs: A gate. Of course.
Andrew Greggs: Trapped.
Junior Washington: hmm
Majid Kemal: What then?
Andrew Greggs: I dunno if we can take it down from afar... or if there's some other way.
Kyle 'Sarge' Simmons: Untrap it
Junior Washington: geeze
Andrew Greggs: What did you...
Junior Washington: don't be so hasty priest
Junior Washington: you coulda fried all of us
Junter Calren: we don't have time for this nonsense
Andrew Greggs: We don't?
Junior Washington: next time wait for the all clear
Andrew Greggs: It's a bad sign when you're defining 'staying alive' as nonsense.
Kyle 'Sarge' Simmons: Guess that door wouldn't be working again

Majid Kemal: I see things
Andrew Greggs: Well. That's a lever, alright.
Andrew Greggs: ... and those..
Andrew Greggs: Are bad news!
Kyle 'Sarge' Simmons: Seroius looking

Andrew Greggs: *Eyes dart around* Hope that was the last of them..
Majid Kemal: * try mopving the lever *
Junior Washington: maybe this is one of those "open three lever" things.
Majid Kemal: Stuck?

General Bones: You hear a distant grating of metal on stone.

Kyle 'Sarge' Simmons: Ah
Majid Kemal: Ah
Kyle 'Sarge' Simmons: Something moved
Andrew Greggs: Well, that's something, at least.
Majid Kemal: This one is done. Two to go.
Kyle 'Sarge' Simmons: Guess its door number two

Djinni: Well done!
Djinni: I had no doubts, of course.
Junter Calren: The next door, if you would.
Andrew Greggs: Of cousre...
Djinni: Naturally.
Djinni: Stand clear...
Andrew Greggs: Save your energy, Sarge.
Andrew Greggs: Seriously.
Andrew Greggs: Smashing rocks doesn't do your weapons any good, you know?
Junior Washington: *shakes head*
Djinni: Sometimes bludgeoning a static object can bring the greatest of pleasure.
Andrew Greggs: You seriously mistreat those things.
Majid Kemal: Hey there Wolf.
Kyle 'Sarge' Simmons: Better have it off the hinges than have it locked behind us
Andrew Greggs: See, THEN we could just smash it.

Andrew Greggs: Ow!
Andrew Greggs: Watch it!
Majid Kemal: What? A trap?
Andrew Greggs: Nah, it's the cloud... thing.
Andrew Greggs: Maelstrom?
Andrew Greggs: Stay the hell away from 'em.
Kyle 'Sarge' Simmons: Can we just bypass it?
Junior Washington: I could use some healing too
Kyle 'Sarge' Simmons: Stick close to the left hand wall
Andrew Greggs: Another gate.
Kyle 'Sarge' Simmons: Another long sliding door like the last time
Andrew Greggs: Another trap.
Majid Kemal: I need to save the healing herbs.
Junior Washington: hold on while I take a look

Junior Washington: air spirits ahead
Junior Washington: at least a couple
Kyle 'Sarge' Simmons: Padre, could you reflame my weapon again?
Andrew Greggs: We can lure them in.

Junter Calren: I've run out of those blessings i'm afraid
Kyle 'Sarge' Simmons: Another lever in a pool of water
Andrew Greggs: Why the hell are they in pools of water?
Junter Calren: *pulls the lever*

General Bones: *distant metallic clank*

Majid Kemal: Well It's just water so far not acid.
Junter Calren: it may be holy water or some other similar defence
Kyle 'Sarge' Simmons: Maybe there's water invlved in the movement of the levers
Andrew Greggs: Right. That would make sense, I guess.
Kyle 'Sarge' Simmons: Keep close to the wall again
Kyle 'Sarge' Simmons: Phew* Well, we're batting above average at the moment
Andrew Greggs: Considered a miss would be dying...

Kyle 'Sarge' Simmons: Thanks...I guess
Andrew Greggs: I suppose our reccord is assured.
Djinni: I apologize, I realize that the whirlwind could technically be considered a "trap".
Djinni: You're almost done!

Andrew Greggs: Eh. Tickled a little, I guess.
Majid Kemal: The wolf is injured let him go Junter.
Junter Calren: It will be fine
Kyle 'Sarge' Simmons: Is that a body
Andrew Greggs: Thates..
Majid Kemal: No lever?
Andrew Greggs: A sacrophagus.
Junior Washington: this was another passage back there.
Junior Washington: There
Junter Calren: *looks unhappy about this but does it anyway*
Andrew Greggs: Why is there a sacrophagus?
Junter Calren: *and finds it locked*
Andrew Greggs: There's a passage back here, too.
Andrew Greggs: ...with lots and lots of gates.
Majid Kemal: More lights I guess.
Kyle 'Sarge' Simmons: Kick them all down?
Andrew Greggs: Wanna bed those'll slam closed at some point?
Andrew Greggs: They ARE down.
Junior Washington: maybe the lever was down the other way?
Andrew Greggs: Except the one at the end.
Andrew Greggs: Maybe.
Junter Calren: *starts removing the bronze clasps from the edge of the tomb*
Kyle 'Sarge' Simmons: Not them all
Andrew Greggs: *Sighs*
Junter Calren: hold a moment.
Majid Kemal: Ah we must be ibn the wrong room.
Andrew Greggs: Let's not do three goddamn things at once!
Junter Calren: if this is here, it must be important
Kyle 'Sarge' Simmons: Hm... can't be knocked
Andrew Greggs: Get back here, then.
Andrew Greggs: Junter, what are you trying to do?
Kyle 'Sarge' Simmons: Its locked but not be kicked open
Junter Calren: breaking the seals to open this thing
Majid Kemal: Prey!
Andrew Greggs: Isn't that defiling a grave, or something?
Majid Kemal: Do your thing man.
Andrew Greggs: I mean, if your god's cool with that...
Junter Calren: *pulling off bronze seals*
Junter Calren: We don't know that it's a grave
Junter Calren: though it looks like one
Andrew Greggs: You're right.
Kyle 'Sarge' Simmons: Yeah, its a six foot chest
Andrew Greggs: Could be full of candy.

General Bones: The seals have to be pried off, but they don't put up a fight.
Junter Calren: Duty doesn't end at death.
Andrew Greggs: Or it could ahave those things!
Kyle 'Sarge' Simmons: Two bodies stored in there?
Andrew Greggs: How romantic.

Junter Calren: .. dust.
Junter Calren: a bag of something.
Andrew Greggs: A bag?
Junter Calren: obviously magical, I am not sure its purpose
Majid Kemal: Is there any key?
Kyle 'Sarge' Simmons: Maybe scattering the dust on the bars of the gate might do something?
Andrew Greggs: ...that's a strech.
Andrew Greggs: Let's just check the other corridor before we try the gate again, eh?

Kyle 'Sarge' Simmons: Weapons! Maybe there's an Axe?
Andrew Greggs: ...did not see that coming.
Junter Calren: hmph
Kyle 'Sarge' Simmons: Fancy daggers
Andrew Greggs: Got another gate like the last two here.
Junter Calren: take them anyway, perhaps they will be of use later
Majid Kemal: Some daggers here.
Andrew Greggs: Also trapped.
Kyle 'Sarge' Simmons: We're on the right track for the lever then
Junior Washington: ok clear but locked
Kyle 'Sarge' Simmons: Break it
Kyle 'Sarge' Simmons: Got them all
Junior Washington: could use some healing too
Kyle 'Sarge' Simmons: Move the lever
Junior Washington: thanks
Junter Calren: *yanks on the lever*

General Bones: As you pull the final lever you hear a loud clank and then quiet.

Majid Kemal: Just one left.
Kyle 'Sarge' Simmons: No, that's them all
Kyle 'Sarge' Simmons: Maybe its the gate we've opened?
Majid Kemal: Herbs I mean.
Junior Washington: likely
Andrew Greggs: Might be.
Andrew Greggs: But we might as well chat to mister Djin first.
Kyle 'Sarge' Simmons: Sure
Junior Washington: why not check that other gate first?
Majid Kemal: Gate.
Andrew Greggs: Because that's further away?
Majid Kemal: It must be opened now.
Andrew Greggs: Yeah, and we don't know what's beyond it.
Andrew Greggs: The Djinn might.
Kyle 'Sarge' Simmons: Of course the Djinn might not be too happy about what we've done. Could turn on us
Junter Calren: let us see what information we might gather from him
Andrew Greggs: I doubt it. I think he's prett sincere about wanting to get out of here.

Kyle 'Sarge' Simmons: Glad your happy about that
Djinni: As soon as you leave this level, my obligations are complete.
Djinni: Please accept this small token of my esteem.
Kyle 'Sarge' Simmons: Our way ahead is through the gate then?
Andrew Greggs: And we leave this level... past the sacrophagus?
Junter Calren: do you know what is on the next level? traps, guardians?
Andrew Greggs: Hm.
Djinni: I did hear one of the priests asking if all of the constructs were in place. That is all I know, I have not been below this level.
Kyle 'Sarge' Simmons: Damn...Golems
Djinni: That censer will summon one of the least of my kind to your service, once each day.
Junter Calren: interesting.
Andrew Greggs: Oh. Constructs.
Majid Kemal: I think I may know how to work that.
Andrew Greggs: Remember that one in the swamp ruins?
Andrew Greggs: That was... fun.
Kyle 'Sarge' Simmons: Yeah, that's why i cursed
Djinni: Be cautious with its use; the air elemental whirlwinds can affect friend and foe alike.
Majid Kemal: Thank you Vizier.
Djinni: Well, if you handled all of my guardians so effectively, I am sure you can handle whatever the priests have in store.
Djinni: Of course. It was pleasant speaking with mortals again.
Djinni: You are much more cultured than the usual tomb-raiders one encounters.
Andrew Greggs: Right. Have a good homecoming.
Kyle 'Sarge' Simmons: The LT certainly didn't pass this way. Where the hell did she get too?
Djinni: Perhaps she is waiting for your exit.
Andrew Greggs: All I know is splitting up was a bad idea.
Kyle 'Sarge' Simmons: If she follows us, be sure to tell her where we went
Djinni: Of course.
Kyle 'Sarge' Simmons: To the gate then
Djinni: Good fortune!
Junter Calren: our thanks.
Majid Kemal: Farewell.

Kyle 'Sarge' Simmons: Ah yes, three gates, three levers
Kyle 'Sarge' Simmons: And another stairs leading down
Andrew Greggs: *Whistles*
Junior Washington: hmm 4 of'm
Andrew Greggs: Those would be the constructs.
Kyle 'Sarge' Simmons: I see what he meant
Andrew Greggs: Eight.
Kyle 'Sarge' Simmons: eh...there's a lot of them
Junior Washington: yesh
Junter Calren: if they attack at once they may be overwhelming...
Andrew Greggs: This doen't look very much like an armoury.
Majid Kemal: Is there a way NOT to disturb them?
Kyle 'Sarge' Simmons: There's more of this...hmmm...six foot chests here
Andrew Greggs: If we had the gear, I'd say rig them with C4 while they're still immobile.
Junior Washington: 2 per passage, figure they come alive if we go down the passage.
Kyle 'Sarge' Simmons: fresh out my man
Kyle 'Sarge' Simmons: Or touch those coffins
Andrew Greggs: Or all of them do the moment we go down one.
Andrew Greggs: Also possible.
Junter Calren: we shall find out.
Kyle 'Sarge' Simmons: Guess we should just pick one and see what happens
Andrew Greggs: Only one way..
Majid Kemal: If we get in trouble let's rendez-vous upstairs.

Andrew Greggs: Whoa.
Kyle 'Sarge' Simmons: Oh ho
Junior Washington: they attack those who go down
Andrew Greggs: Yeah.
Andrew Greggs: This may be tricky.
Junior Washington: junter go back up and patch up
Kyle 'Sarge' Simmons: RUN!!!!
Kyle 'Sarge' Simmons: I GOT THE STUFF!!!

Andrew Greggs: All of it?!
Kyle 'Sarge' Simmons: Three lots!
Junior Washington: thught there were four?
Junter Calren: come back!
Kyle 'Sarge' Simmons: Oh man...don't say that!
Andrew Greggs: Maj, Junior?
Junter Calren: we can take them one by one this way.

Junter Calren: kill it!
Junior Washington: why just run away?
Andrew Greggs: Don't just fucking stand there, Junior!
Andrew Greggs: Because we're getting what we came here for.
Kyle 'Sarge' Simmons: need someone to ID the stuff though
Junior Washington: thought sarge got it?
Junter Calren: give it here
Junter Calren: there was more
Andrew Greggs: Not all of it, apparently.
Kyle 'Sarge' Simmons: Damn...maybe the fourth one was armour?
Junter Calren: I don't know what these things are, they're artifacts beyond my knowledge..
Andrew Greggs: Hm.
General Bones: Perhaps you are found worthy, for the properties of the items become known to you...
Kyle 'Sarge' Simmons: Maybe we can use this stuff to get the rest?
Majid Kemal: Enchanted wood.
Andrew Greggs: *Tries the shield*
Junior Washington: Maybe we outta rest up then try for the last one?
Majid Kemal: It likes you Junter
Andrew Greggs: We don't kneed to destroy them.
Kyle 'Sarge' Simmons: Damn fine sword, almost as good as the axe I had
Andrew Greggs: Just distract while someone gets the last artefact.
Junter Calren: indeed
Kyle 'Sarge' Simmons: Run cirlces around them again?
Andrew Greggs: And since Sarge knows which one we need... I assume?
Kyle 'Sarge' Simmons: *nods* How did i miss that?
Andrew Greggs: Alright, then. Rest of us go first.
Andrew Greggs: Get their attention.
Andrew Greggs: You follow, beeline for the last.
Andrew Greggs: And then we get the hell out.
Junior Washington: I'll be ready to patch up anyone who gets knocked down.
Junter Calren: run in and back out again?
Majid Kemal: Same here.
Kyle 'Sarge' Simmons: Its the one direction I didn't go in. To the south I think
Andrew Greggs: Yeah, if they still haven't registeed you as hostiles, that cn work.
Junter Calren: and they should follow us out

Junter Calren: ahh
Andrew Greggs: ...I think they've reset.
Junter Calren: They seem to have become inert once more
Kyle 'Sarge' Simmons: Have iT!

Andrew Greggs: What have we got?
Kyle 'Sarge' Simmons: It was armour
Majid Kemal: Heavy or light?
Kyle 'Sarge' Simmons: Heavy
Junior Washington: I could use a suit of armor
Junter Calren: it's quite excellent heavy armour
Junter Calren: one of the front-line mellee should wear it
Majid Kemal: Indeed.
Kyle 'Sarge' Simmons: Its only any good to you junior if your going to go toe-to-toe
Andrew Greggs: Exactly.
Junior Washington: well if I have better armor I can.
Kyle 'Sarge' Simmons: Okay, go ahead
Kyle 'Sarge' Simmons: Man...I need a rest
Andrew Greggs: Looks a lot lik the Camarian officer's armour I got.
Andrew Greggs: Right.
Kyle 'Sarge' Simmons: Let's head up to the fresh air
Andrew Greggs: Let's sweep up. Hopefully, we'll find the LT topside...
Junior Washington: *nods*
Kyle 'Sarge' Simmons: Maybe the LT went back rather than ahead

General Bones: Getting back up to the surface proves no challenge. Soon you are at the main stairs...

Majid Kemal: I'm sure she went shopping or something.
Junter Calren: perhaps we'd be best off camping here
Kyle 'Sarge' Simmons: Still no sign of her. Maybe he's outside
Kyle 'Sarge' Simmons: she's*
Junter Calren: unless hte rangers are waiting outside still.
Junior Washington: camp here then?
Kyle 'Sarge' Simmons: Sure
Kyle 'Sarge' Simmons: Break out the gear
Junior Washington: *stands guard*

General Bones: You rest and recover your strength. Outside, it is night.

Andrew Greggs: What happened to our guide?
Junior Washington: We wait till daybreak?
Junior Washington: Any point in traveling at night?
Majid Kemal: That would be wise.
Kyle 'Sarge' Simmons: well, he wasn't going to risk his life like the rest of us, now was he?
Junter Calren: check if the guides are waiting.
Andrew Greggs: I was wondering why were camping out without her..

Andrew Greggs: ..shit.
Andrew Greggs: *Shouts down* Get up here!
Andrew Greggs: Junter!
Andrew Greggs: *Checks her wounds*
Mikhela M'lara: *groans*
Mikhela M'lara: Ahhh....
Mikhela M'lara: They came out... took her... I tried to stop them...
Kyle 'Sarge' Simmons: Someone bushwhack you?
Andrew Greggs: What are you...
Junter Calren: what happened?
Mikhela M'lara: One came at me... He tore into me... so strong...
Mikhela M'lara: I stabbed him in the heart. Look. *points to a pile of dust nearby*
Kyle 'Sarge' Simmons: Dust?
Mikhela M'lara: The others, they carried off the lieutenant.
Andrew Greggs: The other /what/?!
Mikhela M'lara: They had fangs, they tried to bite me...
Junior Washington: Of course
Mikhela M'lara: They were like men, but undead...
Andrew Greggs: *Grimace*
Junior Washington: vampires
Kyle 'Sarge' Simmons: Fangs? dust? Heart.....vampires?
Andrew Greggs: Because that was just what we needed...
Mikhela M'lara: They took the lieutenant. They took her and headed off toward the mountains there...
Kyle 'Sarge' Simmons: Goddamn Twilight Zone
Majid Kemal: We gotta rescue her.

User avatar
Karvon
Forum God
Posts: 649
Location: Japan
Contact:

Into the Vampire Lair

Post by Karvon » Sun Aug 26, 2012 4:54 am

Mikhela M'lara: I am not so good in... confined spaces.
Mikhela M'lara: I will wait for you out here. Good luck.
Andrew Greggs: ...right.
Majid Kemal: Hold
Andrew Greggs: Guess we don't want you shooting us in the spine by accident.
Junior Washington: Me neither. I get claustrophibic.
Andrew Greggs: Eh, Kemal?
Mikhela M'lara: Where is he going?
Andrew Greggs: ...you're asking /me/?
Andrew Greggs: You... have a bear, now.
Junior Washington: *glances over shoulder*
Andrew Greggs: Okay.
Mikhela M'lara: Ah. A useful ally.
Majid Kemal: Just a friend.
Mikhela M'lara: The Earthmother smiles upon you, warrior.
Junior Washington: hmm
Junior Washington: How bout a nice big dragon ally?
Andrew Greggs: I wonder if that's the proper phrase, but... alright.
Andrew Greggs: That'd be nice, but we wouldn't be able to fit him in here.
Majid Kemal: Now what?
Junior Washington: He could dig his way in I'm sure.
Majid Kemal: If we need magic I would need to rest for a short while.
Andrew Greggs: *Sigh* We can't leave the LT in there for too long.
Majid Kemal: Can I have the same?

Junior Washington: hmm
Junior Washington: not locked and a broken seal.
Junter Calren: I'm Afraid I don't have enough for everyone, you usually stay back with your bow
Junior Washington: wonder what these runes mean?
Andrew Greggs: I can't imagine they mean anything /good/.
Junior Washington: Reckon not
Andrew Greggs: 'Free ice cream! Everyone welcome!"
Junter Calren: I am sure the vampires positivly welcome unexpected mortal guests
Andrew Greggs: Oh, yeah..
Andrew Greggs: Let's stay unexpected, hm?

Junior Washington: Hear something ahead
Andrew Greggs: ...hell.
Junter Calren: your bows!
Andrew Greggs: Gah. They were prepared for us.
Junior Washington: ugh

Andrew Greggs: Door up ahead looks off.
Andrew Greggs: Watch for traps.
Junior Washington: *signals - TRAP*
Junior Washington: *examines*
Junior Washington: ok clear
Andrew Greggs: Expect them to be getting ready for us again.

Elder Vampire Swordmaster : More mortal flesh, come to feed us?
Andrew Greggs: We want to take out any mages first..
Andrew Greggs: ...ah.
Elder Vampire Swordmaster : The dark one has awakened us from our slumber... the Long Night now begins.
Junter Calren: We shall see fiend!
Elder Vampire Swordmaster : This time mankind will not lock us in the darkness....
Junior Washington: right
Elder Vampire Swordmaster : Come then. Find oblivion.
Andrew Greggs: Uh-huh.
Andrew Greggs: You done?
Andrew Greggs: *Aside* Can only spot two from here.
Junior Washington: count 3 or 4
Elder Vampire Swordmaster : Destroy them!
Andrew Greggs: Lovely place for an ambush.
Andrew Greggs: Got something to lure them out with, spellboys?
Andrew Greggs: Hey! Never mind!
Elder Vampire Swordmaster : Die, priest!

Junter Calren: bah
Junter Calren: I think I am getting old
Junior Washington: So far so good
Andrew Greggs: All of us have got enough scars for one lifetime, by this point.
Andrew Greggs: This one left his blade. Looks sharp.
Junior Washington: Nice
Junior Washington: Not my kinda weapon though
Magda Mogenson: *lifts head shaking it* Hello?
Junter Calren: A good blade, and not cursed or tainted as far as I can tell
Junior Washington: can carry it for now
Andrew Greggs: ...ma'am?
Junior Washington: less someone can use it?

Magda Mogenson: *cough* Greggs?
Andrew Greggs: Yes, ma'am.
Andrew Greggs: *Knocks on door*
Junior Washington: hmm
Junior Washington: seems clear
Magda Mogenson: *sound of weak scrambling* Get me out of here.
Andrew Greggs: Junior, get on it.
Junior Washington: beyond me
Andrew Greggs: Hard way, then. Stand back, ma'am.
Andrew Greggs: Hell..
Magda Mogenson: *pushing self up from a pool of blood*
Magda Mogenson: *coughs again* Thanks.
Magda Mogenson: You get 'em?
Junior Washington: Suggest we get outta here ASAP
Andrew Greggs: What'd these bastards do to you, ma'am?
Andrew Greggs: Yeah. Ones we've seen, anyway.
Magda Mogenson: *touches several bites* Eat, I think.
Junter Calren: Are you well? do you feel sick?
Andrew Greggs: Eesh.
Magda Mogenson: *pushes up tentatively*
Andrew Greggs: Messy eaters, aren't they?
Magda Mogenson: Stuff...

Junter Calren: we should check the other rooms, they probably have resting places nearby
Magda Mogenson: Bastards. *staggers out*
Andrew Greggs: They got your gear?
Junior Washington: do we really wanna mess with them further?
Magda Mogenson: I think a rapier to the neck generally offends..
Junter Calren: We need to end them now.
Andrew Greggs: Do we really want them to recover?
Magda Mogenson: Bastards.
Andrew Greggs: We've hobbled them, but if anything I've heard of vampires is true...
Junior Washington: locks are too complex for me
Junior Washington: *shrugs*
Junter Calren: *peers into the open crypt*
Magda Mogenson: *pulls a piece of metal from her belt* So got it coming.
Andrew Greggs: Besides, I think the LT has it in for them.
Magda Mogenson: *kicks the door*
Andrew Greggs: *Prods the bones with foot* Former victims?
Magda Mogenson: *does same to chest, with some success*
Magda Mogenson: Stufff.
Andrew Greggs: Don't rush in, here.

General Bones: In the chest you find all of Magda's gear, along with an ancient necklace made of ivory chips and pearls strung together.

Junior Washington: hmm
Magda Mogenson: Bastards. *strapping on stuff (tm) *
Junior Washington: this must be way to their inner lair.
Magda Mogenson: Here, anyone use this?
Junter Calren: I should say so.
Junior Washington: *shrugs*
Andrew Greggs: Great. While we're trying on jewelry...
Andrew Greggs: What do you know about how these things... nest, preacher?
Magda Mogenson: Yeah, we need stakes?
Magda Mogenson: If so, someone bust up that chest.
Magda Mogenson: In fact, someone do it /anyway/.
Junter Calren: simly destroying the resting place should be enough
Magda Mogenson: Bring some sharp bits.
Andrew Greggs: We got legends from back home, but I figure most of those are bullshit.
Junior Washington: *picks up whatever bits might work as stakes*
Magda Mogenson: Got you!

Andrew Greggs: ..those look like resting places, alright.
Magda Mogenson: Fr......

General Bones: You enter in time to see a mist creeping into one of the coffins.

Magda Mogenson: one at a time.
Andrew Greggs: Let's wreck 'em.
Andrew Greggs: Hah... did that do the trick?

General Bones: The half-corporeal creatures in the coffins can offer no resistance, and are destroyed for good.

Magda Mogenson: Right. That'll teach you to mess with Uncle Sam's finest, you freaks.
Junior Washington: *pokes around looking anything salvagable*
Andrew Greggs: Ooyah.
Junter Calren: That should be the end of them
Andrew Greggs: Let's spread the good word, then.
Magda Mogenson: Think these had anything to do with the freaking High Priest?
Andrew Greggs: Think so.
Andrew Greggs: They mentioned some Dark One waking them up, or something.
Magda Mogenson: You find the rest of what we need in that place?
Andrew Greggs: Bet you anything that means our old pal's involved somehow.
Andrew Greggs: Oh, yeah. We got everything.
Andrew Greggs: *Holds up magic shield*
Magda Mogenson: Sergeant out there somewhere?
Junior Washington: *shrugs*
Andrew Greggs: Oh, yeah. He's just... off in Sargeland, falling in love with his new sword.
Magda Mogenson: ... right.
Andrew Greggs: You good to walk all the way back now, ma'am?
Majid Kemal: Hm I guess we did ok then.
Junior Washington: Yeah assuming all of them were home.
Andrew Greggs: We can set up camp once we get out of the Cliffs of Spookiness if we need to.
Magda Mogenson: Should be ... don't feel so heavy these days. But. I have no idea where we are.

Andrew Greggs: *Waves to Mikhela*
Andrew Greggs: Operation successful.
Majid Kemal: Found anything interesting?
Mikhela M'lara: We should return to the camp. I have seen things moving in the shadows, and I fear that it is still not safe here.
Andrew Greggs: *Nod* Gotcha. Keep our eyes open, then.
Magda Mogenson: Down some blood, but the priest's magic works wonders./
Junter Calren: I doubt it is safe anywhere, but yes, let us return
Mikhela M'lara: It will be dawn soon, we may fare better then.
Junior Washington: Didn't we camp in that old building last time.
Mikhela M'lara: The mausoleum.
Andrew Greggs: Yeah, but I think getting back to camp might not be a bad idea.
Junior Washington: Justa thought
Mikhela M'lara: Indeed.
Mikhela M'lara: I leave the decision to you.
Andrew Greggs: Ma'am?
Magda Mogenson: *looks at some powder* Christ, is this bits of body?
Junior Washington: Welp, if we're goin' let's go.
Andrew Greggs: Er... dunno, ma'am?
Junter Calren: Something we found, you seem adept at identifying these sorts of things.
Mikhela M'lara: *peers off to the west*
Mikhela M'lara: Dallon?
Andrew Greggs: Not my field.
Junter Calren: I think we should make for the camp, we have been away for long enough already
Andrew Greggs: Hm?
Magda Mogenson: Kinda gettin' used to the old writing.

Andrew Greggs: ...ah, damn it.
Andrew Greggs: ...yup.
Junter Calren: Ah. I thought it might be something like that. we'll need to find a proper way to destroy it.
Mikhela M'lara: Enemies approach!
Junior Washington: so, what's the hold up?
Andrew Greggs: Found a dead friendly.
Magda Mogenson: Found some weird spell stuff made from dead bodies.
Andrew Greggs: Whatever killed it's still near.
Andrew Greggs: ...see?
Mikhela M'lara: My blade does nothing!
Mikhela M'lara: Eat frozen death, creature!
Mikhela M'lara: Back to the grave with you!

Magda Mogenson: The camp?
Andrew Greggs: More!
Majid Kemal: No I got bitten.
Andrew Greggs: Or... not many, well.
Andrew Greggs: I've been better, but I've been a /lot/ worse.
Mikhela M'lara: They must have caught Dallon when he headed back toward the camp yesterday.
Magda Mogenson: Downed man.
Magda Mogenson: Ah...
Majid Kemal: Priest I may need your divine magic.
Mikhela M'lara: We must attend to our fallen.
Mikhela M'lara: *starts gathering loose pieces of wood*
Junter Calren: one moment..
Andrew Greggs: *Sighs* There could still be more of the dead bastards out here.
Rebel Scout: What... what happened?
Magda Mogenson: They could be at the camp. We should get back.
Andrew Greggs: Erm...
Rebel Scout: Lady M'lara!
Mikhela M'lara: It's all right, Dallon. The priest has called your soul back across the veil.
Andrew Greggs: *Shakes his head* The hell, man?
Mikhela M'lara: I am in your debt, priest.
Andrew Greggs: Since when could you pull trick like that?
Mikhela M'lara: Indeed, we should be on our way.
Rebel Scout: I feel... weak.
Mikhela M'lara: It's all right, we'll help you.
Junter Calren: It's a difficult thing to do, and not always possible
Junter Calren: come, back to camp
Junior Washington: *plays around with bastard sword*
Junter Calren: do you remember what happened?

General Bones: The journey back takes about four hours.

Mikhela M'lara: Ahoy the camp!
Mikhela M'lara: Wayfarers return!
Andrew Greggs: Mornin'...
Magda Mogenson: Watch the pits.
Rebel Guard : *moves the barricade*

General Bones: You see signs of recent attacks, but the compound appears to be intact.

Andrew Greggs: Where's His Lordship?
Amar Kelantis: Mikhela!
Magda Mogenson: *watches Treyvex approach*
Andrew Greggs: Ah, that answers that.
Amar Kelantis: I'm, ah... so glad you're all right.
Amar Kelantis: When you did not return, our scouts, they...
Mikhela M'lara: Yes, there were undead in ambush.
Amar Kelantis: There were attacks here as well.
Andrew Greggs: We ran into a few complications, let's just say.
Amar Kelantis: Were you successful?
Junior Washington: hmm
Andrew Greggs: But we got what we were after.
Magda Mogenson: More casualties?
Amar Kelantis: Some, yes. But we brought in four more groups of refugees. I'm sending most east, for now.
Amar Kelantis: The undead are still concentrated around the city.
Amar Kelantis: Come, let us talk by the fire.
Andrew Greggs: Fire sounds good.
Treyvex: *sets up a campfire*
Junior Washington: *sits down heavily*
Treyvex: It would seem that your mission was a grim one.
Junior Washington: *helps himself to some stew*
Magda Mogenson: Yeah... *touches her neck* ... could say it was grim.
Amar Kelantis: Our scouts have reported that the area around Camar is thick with these monsters.
Andrew Greggs: Like I said... complications.
Amar Kelantis: And they seem to grow in both numbers and strength.
Amar Kelantis: Did you recover the artifacts?
Magda Mogenson: Figure us dying is like a production line to them.
Majid Kemal: The bite of these undead seems permanent. I will need your help Padre.
Junter Calren: I will do what I can, it may need some preperation..
Magda Mogenson: I was there when we pulled out a magic wand but ... vampries got me.
Andrew Greggs: Whatdaya mean, 'permanent'?
Treyvex: Perhaps I can be of some service.
Magda Mogenson: Missed what they found.
Treyvex: The touch of some undead can drain life energy.
Andrew Greggs: That... doesn't sound nice.
Treyvex: Fortunately, the gods can restore such a loss.
Majid Kemal: Oh I feel much better thanks
Magda Mogenson: *watches Treyvex again* I thought you were into all dead stuff not life?
Andrew Greggs: Right. Might want to prepare for th at, if we're planning any thrilling heroics in the near future.
Treyvex: LIfe and death are but two sides of the same coin, my dear.
Treyvex: People fear my god because the fear that transition. They should not.
Magda Mogenson: Like there's no shadows without light?
Junter Calren: I did prepare, but I used up a lot of energy today.
Treyvex: What Jariff has done, however, is a mockery to both my god and to the Father.
Junior Washington: Don't fear it, just in no hurry to make it.
Magda Mogenson: Alright.... well, how bad is this?
Junter Calren: *nods* breaks all natural order.
Amar Kelantis: I think we will have to take the refugees east, to the Blue Kingdoms. Perhaps we can rally there to fight the evil.
Treyvex: I fear by then it may be too late.
Treyvex: Jariff must be stopped, and the portal closed, before his darkness engulfs our world.
Andrew Greggs: Why am I not liking the direction this is going?
Magda Mogenson: Leaving refugees around's just gonna provide more fuel for his fires.
Treyvex: Heroes are chosen by the times in which they live. It is clear that the gods have had a greater purpose in bringing you to us, warrior.
Amar Kelantis: *looks conflicted* My duty is with my people.
Andrew Greggs: Uh-huh.
Andrew Greggs: Your gods have a funny way of choosing their champions, then.
Treyvex: It is our failure, not only the Duke's for failing to recognize Jariff's schemes.
Treyvex: But he has wronged you as well.
Magda Mogenson: *scratches at her neck again*
Treyvex: I can only promise that if we succeed, I will do all that I can to see that you are returned to your homes.
Treyvex: You are not of this world, but you a part of it now, and will perish with it if we fail.
Amar Kelantis: I cannot ask this of you. But you are all that we have.
Amar Kelantis: None here have a chance against what lies in that cursed city.
Andrew Greggs: In that case, I can't say I fancy your odds.
Mikhela M'lara: They destroyed creatures that I could barely scratch. And they have the ancient artifacts.
Andrew Greggs: We might be good. But we can't fight a goddamn army.
Treyvex: Indeed.
Treyvex: Perhaps a mission of more... subtlety... is called for.
Amar Kelantis: Hmm. Yes, perhaps there might be a way.
Junior Washington: that ain't our strong suit
Junior Washington: *laughs*
Magda Mogenson: *sighs a little* Dunno, suppose it feels a bit more .. well, acceptable if we take on the idea of being brought here by a "greater power". More than some jerk of a Duke wanting toys.
Amar Kelantis: When I was... well, when I fell out of favor, I had to find ways to get information into and out of the city.
Andrew Greggs: *Rubs his temples* Go on...
Magda Mogenson: Secret passages?
Amar Kelantis: Nothing quite so intricate.
Amar Kelantis: But there are sewers under the city... sewers that empty onto the river.
Andrew Greggs: Sewers.
Magda Mogenson: Thought this was looking too pleasant.
Andrew Greggs: Because we haven't trudged through quite enough crap just yet.
Majid Kemal: Sewage systems are pretty advance engineering, that's surprising.
Treyvex: Indeed, there is one access that leads directly up into a home in the High Bluff neighborhood, not far from the Temple of Soleus.
Magda Mogenson: Romans had them.
Magda Mogenson: Big brick pipes underground, you can walk through them they say.
Andrew Greggs: Well, it beats the alternative.
Andrew Greggs: But do we know anything about how things are looking inside?
Amar Kelantis: I think that "grim" will be the operative word.
Magda Mogenson: Grim and smelly.
Amar Kelantis: But I doubt that Jariff will be expecting an attack from within his stronghold.
Amar Kelantis: It may give us the chance we need.
Andrew Greggs: To do what, exactly?
Zala: Amar?
Junior Washington: *ladles up another bowl of stew*
Magda Mogenson: *looks and nods a greeting*
Amar Kelantis: To kill Jariff, and undo his evil work.

Amar Kelantis: Yes, Zala?
Zala: I have been preparing these for some time. It seems like now is the proper occasion for their use.
Junter Calren: Will his death be enough to stop this madness?
Zala: *takes out several packages*
Zala: *unwraps them*
Andrew Greggs: *Observes*
Majid Kemal: These look nice madam.
Zala: I call them Freedom Cloaks.
Treyvex: Hmm. Appropriate.
Andrew Greggs: Fancy-looking. It'll be a shame to get them all dirty.
Magda Mogenson: Protective words embroidered into them?
Junior Washington: *picks one up and tries it on*
Treyvex: I believe that Jariff has appropriated the court wizard's power crystals to open the gateway to the dark realms from which his power flows.
Junter Calren: marvelous!
Majid Kemal: So that would make us freedom fighters then.
Andrew Greggs: Hah.
Treyvex: Find him, and destroy his working, and we can regain our realm from him.
Junior Washington: Or terrorists, depending on your POV.
Zala: Very stylish.
Andrew Greggs: I'm not sure if undead and demons do 'terror', as such.
Magda Mogenson: *throws it around her*
Majid Kemal: It's light like silk. Impressive.
Andrew Greggs: Oh, yeah, that reminds me...
Andrew Greggs: Didn't you have a smith working on that suit of armour I brought back from the reaches?
Amar Kelantis: We are going to depart this camp shortly. We'll gather together what supplies we can for you, and work out a way to get you into the city.
Magda Mogenson: *fiddles with it* Doesn't seem to get in the way at all.
Amar Kelantis: Indeed.
Amar Kelantis: *whistles, and waves to a soldier*
Camarian Soldier: M'lord.
Amar Kelantis: Is work on that armor complete?
Camarian Soldier: Aye, m'lord.
Camarian Soldier: Right halfway decent now, m'lord.
Andrew Greggs: Hah.
Andrew Greggs: This should do it.
Amar Kelantis: All right, we have a lot of preparations to make. Get some rest, talk to the merchant if you need to; we'll have more word for you before sunset.

Junior Washington: *slurps stew*
Andrew Greggs: Yeah... I guess we're doing this, then.
Magda Mogenson: *puts the gravedust away thoughtfully*
Andrew Greggs: *Raises brow*
Andrew Greggs: Righty.
Magda Mogenson: *tosses the pouch of gravedust up and down*
Merchant: I lost almost everything when Camar fell; I got out with only my skin and what's on this cart. Still, if you've got coin, I'll happily sell what I have.
Andrew Greggs: I'd like to see what you have for sale.
Majid Kemal: What are these Junior?
Junior Washington: what are what?
Majid Kemal: light stuff you just did.
Magda Mogenson: Alchemist...
Junior Washington: Ah putting some light magic on some of my junk.
Junior Washington: Don't like to be caught in the dark.
Majid Kemal: I see.
Magda Mogenson: *spots Treyvix* Can I get a second opinion on this? *holds out the gravedust*
Junior Washington: Exactly the idea.
Majid Kemal: Sorry got no coins.
Magda Mogenson: Don't kinda ... warp anyone's soul or anything?
Magda Mogenson: Makes the stuff more like a plank after a tree is killed?
Magda Mogenson: Right... *glances back over her shoulder*
Andrew Greggs: Ah..
Andrew Greggs: Is that who I think it is?
Magda Mogenson: Thanks. Hard to understand stuff around here sometimes.
Andrew Greggs: Yes. Yes, it is.
Magda Mogenson: *rubs chin for a moment*
Magda Mogenson: Are you going with the refugees?
Magda Mogenson: *sighs and hands over the Gravedust* If you can use it to keep them safe on the way then.... maybe better your plank of wood than ours.
Magda Mogenson: Priest isn't gonna like it so, best mind our manners.
Magda Mogenson: Thanks. *gives him a thoughtful nod*
Magda Mogenson: Find the alchemist?
Andrew Greggs: Ma'am?
Andrew Greggs: Yeah, I did.
Magda Mogenson: Any help?
Andrew Greggs: It's exactly who I expected it to be.
Magda Mogenson: It is?
Junter Calren: If nobody is goind to use that sword you found, you may as well sell it
Andrew Greggs: Might be. I think his healing potions are legit, and I recognize the powder.
Junior Washington: I'm gonna use it.
Junior Washington: prices here are a rip off anyhow.
Magda Mogenson: Right, need me to have a word?
Junter Calren: Ahh, well enough then.
Andrew Greggs: Used it back there against the vampires, actually. Gave me an adrenaline boost, or /something/.
Majid Kemal: Hey there.
Andrew Greggs: Yeah, might be worth it.
Junior Washington: *grabs more grub*
Andrew Greggs: Right up the steps.
Junior Washington: So do bears do it in the woods?
Magda Mogenson: Hey man.
Majid Kemal: Do what nature makes us do. Don't you think?
Junior Washington: Suppose so.

General Bones: The day passes swiftly. All around you is the bustle of the camp being prepared for departure.


Amar Kelantis: A long day. We are going to break camp in the morning, set out east.
Amar Kelantis: Priest, did you not take your rest? You may not get another chance soon.
Magda Mogenson: Still needs gold no matter what, and that's all I had enough for.
Andrew Greggs: Yeah, I don't think any of us are exactly loaded at this point.
Junter Calren: I will, I will.
Junior Washington: *settles back against log to nap after finishing his stew*
Amar Kelantis: I have arranged for a boat to be waiting along the river, about three hours' east of the city.
Amar Kelantis: I've marked it out on a map.
Majid Kemal: I still have 11 golden dinars.
Magda Mogenson: *spends some time dozing fitfully*
Amar Kelantis: Unless the dead have learned to swim, you should be able to approach the city unseen.
Treyvex: I have scoured the camp, and added some of my own magic, to prepare you as best we can.
Andrew Greggs: *Frowns* They wouldn't need to swim, though, would they? They could just walk along the bottom.
Andrew Greggs: Think I saw that in a movie, once.
Magda Mogenson: Hey, is one of them Johnny Depp? I'm suddenly interested.
Andrew Greggs: *Chuckles* Nah, I don't think this word has the technology required to construct Johnny Depp just yet.
Magda Mogenson: Shame. Otherwise it's growing on me.
Junter Calren: *yet another "what the hells are they talking about" look*
Majid Kemal: Oh these I need to patch you guys.
Andrew Greggs: Right. Anyone has any other kits left? 'Cause I'm out.
Magda Mogenson: Still got a stock. I'll split these new one.
Andrew Greggs: Right.
Majid Kemal: Quite a stock.
Junior Washington: bought a couple.
Andrew Greggs: Who needs the arrows most?
Magda Mogenson: Kemal, take that other pack.
Treyvex: It is everything we have, and everything that the new arrivals could spare.
Majid Kemal: I use bow.
Andrew Greggs: I only do when I can't close in.
Treyvex: The scrolls are my own creation, I hope that the Shining Father does not disapprove, sir priest.
Amar Kelantis: I suspect in this case he would not. We are all on the same side.
Junior Washington: thanks
Andrew Greggs: Three years for religious solidarity.
Andrew Greggs: *cheers
Junter Calren: *peruses them* They should be acceptable..
Majid Kemal: I may not need all of them.
Junter Calren: aah, could one of you carry this supply kit? I'm somewhat overburdened now.
Magda Mogenson: Give some to the father then.
Majid Kemal: Thanks for the juice but I do much better with kits.
Amar Kelantis: If you leave now, you can be at the river a few hours before dawn. I would try to get to the city before the sun rises, then wait for dawn to assail the Temple.
Junter Calren: Thankyou
Andrew Greggs: That's me just about at my limit.
Magda Mogenson: That's if you need to chug something yourself fast.
Magda Mogenson: Though give them to Greggs if you want to.
Junior Washington: Could carry one if needed.
Junior Washington: got two at the moment though.
Majid Kemal: Who needs arows?
Amar Kelantis: Good luck. We are all counting on you. Our very world may be the prize for which we fight this day.
Magda Mogenson: Tending to get close now, so you take them.
Majid Kemal: I have two kits.
Amar Kelantis: I would advise you to travel light, but then again, better to have something you need than hurt for its lack.
Magda Mogenson: That supply kits, Kemal?
Andrew Greggs: I've got two, as well.
Andrew Greggs: We're not likely to go camping quite /that/ much.
Magda Mogenson: Shouldn't have that many nights out.
Majid Kemal: No healing kits.
Magda Mogenson: What happened to that other pack?
Amar Kelantis: We will be at the east gate when you are ready.
Majid Kemal: I only took the arrows
Junior Washington: I got a few more yet.
Junter Calren: here
Majid Kemal: Thanks remember with one I can put you back on your feet.
Majid Kemal: If I'm not changed into a bird or something.
Junior Washington: *returns to doze by the fire till dawn*
Andrew Greggs: *Shakes his head*
Andrew Greggs: Think that's about all the preperations we can make, ma'am?
Magda Mogenson: Don't know what else to suggest, unless someone is sitting on something they aren't using?
Magda Mogenson: Could maybe wish for the Sergeant to find us with that damn sword.
Andrew Greggs: Not really. Might still have some arrows or ammo for Majid.
Majid Kemal: Well I could use better bow or weapon or armor. I will try not to go close.
Andrew Greggs: Here.. hah. Third of a clip, abouts.
Magda Mogenson: Anyone still got firearm ammunition?
Junior Washington: a few rounds
Majid Kemal: * reloads *
Majid Kemal: Two clips left.
Magda Mogenson: *checks her beretta* Mostly full magazin and that't it.
Magda Mogenson: Also got these fire seed things we dragged back.

User avatar
Karvon
Forum God
Posts: 649
Location: Japan
Contact:

Back to Camar

Post by Karvon » Sun Sep 02, 2012 7:37 am

General Bones: The predawn at the refugee camp, as the column prepares to move out...

Amar Kelantis: Here we are.
Andrew Greggs: We band of buggered.
Kyle 'Sarge' Simmons: You can say that again
Amar Kelantis: The map that Mikhela gave you should show you the way to the river.
Majid Kemal: Can we blindfold the sarrge to avoid tpk?
Kyle 'Sarge' Simmons: Fubared.....totally
Amar Kelantis: From there, the boat will take you down river to the city walls.
Junior Washington: Maybe he could wear a leash?
Andrew Greggs: I think FUBAR'd was a few stages back, Sarge.
Andrew Greggs: Probably around the time we took a side trip to hell.
Majid Kemal: Ah a boat trip.
Amar Kelantis: Good luck. We're all counting on you.
Junior Washington: That's reassuring.
Amar Kelantis: The west gate is open; it's the fastest route to your destination. Be careful.
Andrew Greggs: Right...
Junior Washington: hmm
Amar Kelantis: All right, people, let's move out. We have a long journey ahead of us.
Andrew Greggs: Someone save one of those fancy cloaks for Sarge?
Majid Kemal: i'd better go find the bear.
Junior Washington: West it is then.
Zala: Here you go, sergeant. *drapes a cloak over his shoulders* Stay safe.
Andrew Greggs: Ah.
Kyle 'Sarge' Simmons: Hey Zala...good to see a friendly face again
Andrew Greggs: I'm not sure if 'stay safe' is a reasonable request, seeing as how we're heading into the most dangerous place possible. On purpose and everything.
Majid Kemal: You too.
Kyle 'Sarge' Simmons: Nice cloak too...thanks babe

General Bones: The merchants linger behind the column as it begins to move out. The road is clear; you set out north.

Junior Washington: *looks around*
Majid Kemal: * whistles *
Andrew Greggs: Junior, why don't you keep an eye out and scout ahead?
Majid Kemal: I'll catch up.
Andrew Greggs: We might start running into creepies soon.
Andrew Greggs: And crawlies, etcetera.
Junior Washington: Well um, this armor's not all that suited to scouting, but I do have pretty good eyes and ears.
Majid Kemal: You are still eating.
Andrew Greggs: Not too far, then.
Junior Washington: *nods*
Majid Kemal: Come.

Hunter Ghoul : *loud, piercing shriek*
Andrew Greggs: Shit...
Junior Washington: damn
Majid Kemal: Hold
Junior Washington: where'd he come from?
Andrew Greggs: Behind those trees, I think.
Majid Kemal: Power of the forest.
Junior Washington: hmm

Junior Washington: *signals - ENEMY SPOTTED*
Andrew Greggs: More of them!
Junior Washington: saw four
Andrew Greggs: I've got this crazy feeling things are only going to get worse from here on in...
Junior Washington: probably
Junior Washington: nother up past ruins to right

General Bones: You hear familiar sounds of slavering and snapping bones up ahead.

Andrew Greggs: At least two.
Andrew Greggs: Hah.

General Bones: You find the remains of a traveler in the ruins, nothing left but scattered bones and fabric.

Junior Washington: *looks around*
Andrew Greggs: They seem like they don't even want to touch this thing. *Raises half-visible shield*
Majid Kemal: They don't like my lightning either.
Junior Washington: looks like they had dinner.
Majid Kemal: Good to know.
Andrew Greggs: I under very few things like direct lightening strikes.

General Bones: You resume your trek toward the river. It is nearly dark when you leave the road and strike out due north, per the map.

Andrew Greggs: Shambling up ahead.
Junior Washington: *signals - ENEMY SPOTTED*
Junior Washington: one to the left too
Junior Washington: can we bypass'm?
Andrew Greggs: Don't doubt there's more... but they're slow.
Junior Washington: if they're slow why bother fighting htem?
Majid Kemal: Bypass
Andrew Greggs: The hell is that coating its skin...?
Junior Washington: so much for bypassing
Kyle 'Sarge' Simmons: I have no idea

Junior Washington: there are two more up by the boat
Andrew Greggs: Eh, so long as it didn't get to call its buddies...
Andrew Greggs: Boat?
Junior Washington: not sure of the boats state
Kyle 'Sarge' Simmons: Great *sarcastic*
Majid Kemal: Brugg does not like them
Andrew Greggs: ...ah. Boat.
Junior Washington: boats not looking so good
Junior Washington: there is a long boat near it though.
Kyle 'Sarge' Simmons: *shakes his head* Still can't get use to that *points to kemal and the bear*

General Bones: Two of the zombies are tearing a boat to pieces in the shallows.

Andrew Greggs: Might be able to take that one up the river.
Andrew Greggs: ...but not if those two keep smashing it to pieces.
Majid Kemal: They're onto the boat.
Kyle 'Sarge' Simmons: If they don't chew their way through it first!
Junior Washington: they seem to be playing with the bigger one

Andrew Greggs: Over here, you bastards.
Kyle 'Sarge' Simmons: Black bastards!
Majid Kemal: Is it sinking?
Junior Washington: didn't seem to do much to'm with my sword.
Andrew Greggs: Yeah. Mostly the fire on mine that hurted 'em.
Kyle 'Sarge' Simmons: Check the small boat*

General Bones: The small boat is scorched with lightning but seems to be sound.

Kyle 'Sarge' Simmons: Looks okay
Junior Washington: looks like it
Andrew Greggs: We got paddles?
Junior Washington: all aboard
Junior Washington: hmm good question
Junior Washington: *looks around*
Andrew Greggs: I do /not/ fancy the thought of going swimming in all this armour.
Majid Kemal: We can make them if we need.
Kyle 'Sarge' Simmons: *scambles onboard*

General Bones: The journey downriver is uneventful, though you see enemies upon the shore, dark shapes that move in the night.

Andrew Greggs: *Keeps a watchful eye on the shore*
Kyle 'Sarge' Simmons: The land is crawling with unfriendlies
Andrew Greggs: Enemy territory, Sarge.
Kyle 'Sarge' Simmons: No shit Greggs

General Bones: It is around midnight when you see the walls of Camar rise up ahead. The sewer outlet is exactly where Amar Kelantis said it would be...

Kyle 'Sarge' Simmons: So far, so good
Majid Kemal: I hate sewers.
Andrew Greggs: Luckily, zombies don't make great sentries.
Junior Washington: we know which way we need to go?
Kyle 'Sarge' Simmons: But there should be a fuck up just ahead
Andrew Greggs: Not really. As close to the castle as we can get. Preferably in it.
Andrew Greggs: But...
Andrew Greggs: Don't ask me where the hell that is.
Andrew Greggs: Something moving...
Kyle 'Sarge' Simmons: Let's try to the right

Andrew Greggs: Oh, nice. Hungry puddles of smile.
Kyle 'Sarge' Simmons: You ok?
Andrew Greggs: They're more annoying than anything else.
Junior Washington: pack of rats up ahead
Junior Washington: to the left
Andrew Greggs: See 'em.
Kyle 'Sarge' Simmons: Rats....lovely
Andrew Greggs: Looks like their hidey-hole's a dead end, though.
Kyle 'Sarge' Simmons: Maybe they'll attack the zombies too
Andrew Greggs: I dunno.
Andrew Greggs: I can't see even /rats/ wanting to eat that.

Junior Washington: ladder up
Kyle 'Sarge' Simmons: I've no idea where we're going but let's keep going anyways
Andrew Greggs: Only one route.
Junior Washington: the other route a dead end?
Andrew Greggs: ...and Sarge goes on ahead.
Andrew Greggs: *Weary sigh*
Junior Washington: what else is new?

Kyle 'Sarge' Simmons: *looks around* I think we came up inside someone's house
Andrew Greggs: Get us some light up here.
Andrew Greggs: ...what was that?
Kyle 'Sarge' Simmons: Looks like there's no one home
Andrew Greggs: You sure about that?
Kyle 'Sarge' Simmons: *shrugs*
Junior Washington: some supplies here
Andrew Greggs: Anything useful?
Kyle 'Sarge' Simmons: Take it all Junior
Junior Washington: if someone can carry it; I'm just about maxed out already with two supply kits
Andrew Greggs: I've got two, as well.
Kyle 'Sarge' Simmons: If you find extra heal kits, slip some this way
Andrew Greggs: Don't think we need to drag around five sets of camping gear.
Majid Kemal: I suggest you keep two or three and let me hold the rest.

Andrew Greggs: Company!
Kyle 'Sarge' Simmons: Shit! What in the hell are these?
Kyle 'Sarge' Simmons: Six of them!
Junior Washington: sneaky bastards
Kyle 'Sarge' Simmons: Damn....dangerous
Andrew Greggs: Hope nothing outside heard that.
Junior Washington: where'd they come from?
Kyle 'Sarge' Simmons: *wipes the sweat from his forehead*
Andrew Greggs: *Shrugs* Shadows.

Andrew Greggs: ..this'll sound stupid, but the layout of this place..
Junior Washington: stairs up in the corner
Andrew Greggs: Ech. Never mind.
Kyle 'Sarge' Simmons: This is a big house
Andrew Greggs: Yeah. Must be in the fancy district.
Kyle 'Sarge' Simmons: We must be somewhere in a well to do part of town
Junior Washington: here some rattling
Andrew Greggs: Somehow, I doubt it's more rats.
Kyle 'Sarge' Simmons: Bones on the move!

Junior Washington: *looks around*
Majid Kemal: dead end?
Andrew Greggs: Were these... people? I mean, the people who lived around here?
Kyle 'Sarge' Simmons: We're upstairs. We'll need to go down to the ground floor and out
Junior Washington: *rifles thru chests, bed and drawers
Andrew Greggs: Well, yeah.
Andrew Greggs: ...once Junior's done looting.
Junior Washington: *searches book case and drawers*
Andrew Greggs: *Very carefully opens the door a creak, and looks through*
Andrew Greggs: *At which point Sarge slams it open, of course*

General Bones: You see the High Bluff neighborhood of Camar, and a bright golden light.

Junior Washington: Heya padre
Andrew Greggs: *Nods to Junter* Glad you could join us. Been smooth so far.
Majid Kemal: Maybe we could take a short break.
Andrew Greggs: But who the hell knows what's on the streets?
Junior Washington: glad ya caught up
Junter Calren: Good. You'll be glad to know we weren't followed
Kyle 'Sarge' Simmons: Its all clear outside and still dark
Andrew Greggs: You spot anything, Sarge?
Andrew Greggs: ...or anything spot you?
Junior Washington: Um
Kyle 'Sarge' Simmons: But there's a golden light coming from the left when your outside. I think its the Temple
Junior Washington: mebbe we should wait till dark to look around?
Majid Kemal: No day is better.
Andrew Greggs: *Frowns* Ain't it dark now?
Kyle 'Sarge' Simmons: Did you hear what I said Junior...its stilll dark
Junior Washington: I was upstairs.
Kyle 'Sarge' Simmons: I think we should press on
Andrew Greggs: Guess the sewers messed with your head.
Junior Washington: Ok
Majid Kemal: Temple then
Andrew Greggs: I guess.

Andrew Greggs: I figured our target would be hiding up in the castle.
Majid Kemal: Any more of that?
Junior Washington: He was a priest no? Might he be in the temple??
Junter Calren: The fire only works on melee weapons
Andrew Greggs: Maybe that's where he needs the crystals. I dunno.
Majid Kemal: And the rock?
Junior Washington: *shrugs*
Junter Calren: They are few, I reserved them for those of us at the fore
Junior Washington: Do we have a plan, or just gonna run around and kill everything?
Kyle 'Sarge' Simmons: One thing's for sure, we're not going to be be able to get into the Temple
Majid Kemal: Save your heal power I do not need it.
Andrew Greggs: Yeah?
Majid Kemal: Well I think a stone bear can be mighty.

Kyle 'Sarge' Simmons: That light /is/ a barrier
Andrew Greggs: Right. So back to the castle plan, then.
Junior Washington: Maybe the padre here can get us thru it?
Kyle 'Sarge' Simmons: Yeah, and the quicker the better
Andrew Greggs: If he could have a quick look at it...
Kyle 'Sarge' Simmons: I'm telling you, it looks...permanent
Kyle 'Sarge' Simmons: See for yourselves
Andrew Greggs: *Raises brow*
Junter Calren: It might be some defence that I was not aware of..
Junior Washington: Yeah, and since when did you become an expert on magic, Sarge?
Andrew Greggs: More a matter of... what? Cutting off anything belonging to Junter's god here?
Kyle 'Sarge' Simmons: You look at that and tell me that's not going anywhere
Junter Calren: *inspects the wall*

Kyle 'Sarge' Simmons: oh ho
Kyle 'Sarge' Simmons: SHIT!!!!
Andrew Greggs: Well, so much for not causing a rumble..

Kyle 'Sarge' Simmons: Looks like they tried to barricade themselves in
Junter Calren: the wall of force was probably errected by the former high priest.
Andrew Greggs: Looks more like it collapsed.
Junior Washington: wonder if we can find anyone who can fill us in on what's what?
Junter Calren: it has an evil taint about it. the whole temple does.
Junter Calren: I think he is likely lurking within.
Andrew Greggs: He's had a long time in there to work his magic..
Junter Calren: we'll need to find a way to lower the barrier.
Andrew Greggs: Well, that's more your area. Any ideas?
Kyle 'Sarge' Simmons: Maybe if we got unto the roof and took some of the tiles off, we could get inside?
Junter Calren: the barrier likely permates through the structure of the building itself
Kyle 'Sarge' Simmons: Worth a try?
Junior Washington: Or another underground entrance?
Andrew Greggs: There's a tower next to it, but...
Majid Kemal: We go to his home!
Andrew Greggs: Eh?
Andrew Greggs: Did he live in the temple, or...?
Majid Kemal: Find some portal.
Kyle 'Sarge' Simmons: He probably lives in the Temple
Junter Calren: There should be a magical "key" of sorts somewhere, somethign to allow the raising and lowering of it.
Andrew Greggs: Yeah, we blew off the lid on this thing when we broke into his chambers, remember?
Andrew Greggs: And where the hell would we find a key out here?
Junior Washington: Sorta doubt he'd leave his house key just lying around for someone to find.
Junter Calren: perhaps in the possesion of one of his minions?
Andrew Greggs: It doesn't look like he has any lieutenants, or anything. Just walking corpses so far.
Majid Kemal: His home or maybe the palace.
Kyle 'Sarge' Simmons: There's water flowing out the back of the Temple....maybe that's a way in?
Junior Washington: hmm
Andrew Greggs: He's probably thought of that.
Junter Calren: he may have been in a hurry

General Bones: There is an opening, but it's about the size of your fist. The water coming out, once blessed and pure, is oily and corrupt.

Junior Washington: *eyes water dubiously*
Andrew Greggs: Majid, think you can convince something small enough to peek through there?
Kyle 'Sarge' Simmons: Damn....I still think the fllor is the best option
Majid Kemal: A badger may be we killed all the rats.
Kyle 'Sarge' Simmons: roof*
Junter Calren: how will you climb up?

Junior Washington: Yesh
Junior Washington: don't mess with this door
Andrew Greggs: Hm?
Junior Washington: major electrical shock
Kyle 'Sarge' Simmons: There's a balconey level just there...some light could be boosted up
Andrew Greggs: Hm. Some rich bastard's residence, I guess.
Junter Calren: the door is trapped?
Junior Washington: Yep
Junter Calren: .. why?
Junior Washington: Wizard lived there.
Majid Kemal: We can blast iut.
Andrew Greggs: He did?
Junior Washington: Think it was a magic shop?
Junior Washington: *shrugs*
Andrew Greggs: No, Zala ran the magic shop.
Kyle 'Sarge' Simmons: No she didn't...the clothes shop
Junior Washington: Well the trap is magical.
Andrew Greggs: Ugh, right.
Junior Washington: and potent.
Kyle 'Sarge' Simmons: We got our first civvies in there
Andrew Greggs: Right next to the temple?
Andrew Greggs: I think we might have been hanging around for too damn long!
Kyle 'Sarge' Simmons: The longer we're standing around yaking, the more danger we're in
Junior Washington: open to suggestions
Andrew Greggs: I guess we can scope out downtown. Maybe if there is some lieutenant of his who's got a key to this place - I dunno.
Andrew Greggs: We're not outsmarting this barrier.
Junter Calren: we should search the buildings nearby as well.
Kyle 'Sarge' Simmons: I think we're starting to grasp at straws
Junior Washington: locked but no traps
Andrew Greggs: That's the house we came from, Washington..
Kyle 'Sarge' Simmons: That's simple then
Andrew Greggs: *Sighs*
Junior Washington: ohh
Andrew Greggs: Why are you breaking into the place /when the other door is open/?
Majid Kemal: This place is a warzone no more private property.
Andrew Greggs: *Shakes head*
Junter Calren: I wasn't suggesting we go *looting*!
Junior Washington: We're doing recon!
Andrew Greggs: Look.
Andrew Greggs: Our best chance right now is finding someone who knows more than we do.
Andrew Greggs: What's the most likely place for someone to be holed up?
Junior Washington: that's what I suggested a while back.
Junter Calren: I doubt there are any living humans left here.
Junior Washington: behind a locked door.
Kyle 'Sarge' Simmons: If....there's anyone alive i.e. not Undead!
Majid Kemal: Reckon what else you want gold or something?
Andrew Greggs: Yeah, that tower looks secure...
Andrew Greggs: But right next to the big bad guy's lair.
Junior Washington: I don't think you're gonna get anyone answering a polite tap on the window or door.
Junter Calren: the castle might have held. but it seems unlikely to me with the hordes of undead out here.
Andrew Greggs: I can't see a way into the place.
Majid Kemal: Priest don't you have some miracle to remove the force field?
Kyle 'Sarge' Simmons: I'm thinking the townspeople /are/ the Undead
Junior Washington: However, if the bad dude is so bad, why'd he need to bar himself in?
Andrew Greggs: Guess there may be people trapped down there, but...
Junter Calren: If I had, I would have done so.
Junior Washington: *shrugs*
Junior Washington: Guess this world's different from home then.
Andrew Greggs: Right, because the pentagon is well-known for its open-door policy.
Andrew Greggs: Whatever we do - let's keep mobile.
Kyle 'Sarge' Simmons: I think we're chasing our tails a bit here. we need to make a plan
Junior Washington: The palace?

Andrew Greggs: Incoming!
Majid Kemal: Yeah.
Junter Calren: the castle would be my suggestion
Kyle 'Sarge' Simmons: Half the wall came down and blocked the entrance
Majid Kemal: Go
Junior Washington: there no other way in?
Andrew Greggs: Yeah, it doesn't look promising. But let's have a closer look.
Andrew Greggs: Beats standing in place.
Andrew Greggs: *Keeps an eye out for any accessible windows, etc*
Junter Calren: there might be a way in via the towers
Andrew Greggs: I doubt it. Those wouldn't be very secure if they had ways into the castle.

Junior Washington: *peers in*

General Bones: A search of the towers reveals only a guardroom and a ladder to the top.

Majid Kemal: Ladder
Junior Washington: was worth a shot
Kyle 'Sarge' Simmons: Checks to see if the ladder id removeable*
Andrew Greggs: I don't think we're getting in here. If there's anything left to get into.
Kyle 'Sarge' Simmons: is*
Andrew Greggs: Might be all rubble by now.

General Bones: You have a ladder.

Kyle 'Sarge' Simmons: Take the ladder and use it to climb onto the roof of the Temple
Junter Calren: ah, we might get onto the roof of the temple then
Kyle 'Sarge' Simmons: *struggles withe the weight of it*
Andrew Greggs: Well, I can see no way this could go wrong...
Kyle 'Sarge' Simmons: give us a hand
Junior Washington: *claps*
Andrew Greggs: I'll keep an eye out for hostiles...
Kyle 'Sarge' Simmons: Takes a bunch Junior. I hope you die roaring
Kyle 'Sarge' Simmons: Thanks a bunch*
Kyle 'Sarge' Simmons: *props the ladder against the wall*

General Bones: While several of you steady the ladder, the sergeant climbs up. But as he reaches the top he dislodges a roof tile to reveal a bright red glow underneath. The barrier seems to extend throughout the entire structure.

Junior Washington: great
Kyle 'Sarge' Simmons: Damn it!
Andrew Greggs: Like you said earlier, preacher.
Andrew Greggs: Only one way we're getting in there.
Junior Washington: Guess we search the town.
Andrew Greggs: For lack of any better ideas, yeah.
Andrew Greggs: Don't doubt he knows we're scurrying around out here by now.

Andrew Greggs: Rattlers!
Kyle 'Sarge' Simmons: More bones on the move
Andrew Greggs: Got trouble in here!
Andrew Greggs: The hell were /those/ things...?
Junior Washington: dunno, nasty though
Junior Washington: *looks around*
Junior Washington: hmph
Andrew Greggs: Something useful would be too much to hope for here, I guess.
Junter Calren: hmm. wizard magic.
Andrew Greggs: *Watches for movement outside*
Majid Kemal: Can you still restore priest?
Junter Calren: I'm afraid that energy went into healing spells.
Kyle 'Sarge' Simmons: I feel like we've hit a dead end
Junter Calren: If that was a pun, it was terrible
Junior Washington: poor sections of town might have some canny survivors
Andrew Greggs: Not these guys, at any rate.
Junter Calren: they were trying to get in to these houses

Junter Calren: *knocks* hello?
Kyle 'Sarge' Simmons: More Undead downtown
Junior Washington: wala!

General Bones: The common houses appear to be empty; you get no response to your queries.

Junter Calren: just mindless seeking then, sigh.
Junior Washington: *secures the house*
Andrew Greggs: 'Course there are.
Kyle 'Sarge' Simmons: points ahead and slightly right* Saw some over there
Kyle 'Sarge' Simmons: More to the left
Junter Calren: check the buildings

Andrew Greggs: Another of those things in there..
Andrew Greggs: The crawlers.
Junior Washington: oh
Junter Calren: all at once then.
Andrew Greggs: Along with a corpse.
Junior Washington: let's leave them be
Junter Calren: there might be some clue
Junior Washington: not going to find anyone in there if a crawlers taken over

Andrew Greggs: *Shrugs* First non-walking dead I've seen so far.
Kyle 'Sarge' Simmons: Oh ho
Andrew Greggs: Scratch the non-walking!
Andrew Greggs: Well, can't rightly say he was holding out on us.
Junter Calren: if one of you needs help with your swordsmanship
Junior Washington: *hands kit to priest*
Andrew Greggs: Already got me a pair of those.
Junior Washington: Perhaps we should stop and rest up?
Kyle 'Sarge' Simmons: First gloves I've got since I got here
Junter Calren: perhaps if we find somewhere more secure.
Junior Washington: We could lock ourselves into that empty house.
Andrew Greggs: Tavern, maybe.
Andrew Greggs: But I don't like the idea of staying in one place for too long.
Kyle 'Sarge' Simmons: Found those on that guy

Andrew Greggs: Shit.
Half-Fiend Necromancer: The dark powers of the pit protect me!
Half-Fiend Necromancer : Des... troy... them...
Junter Calren: BACK
Junter Calren: move back damnit
Junior Washington: time to regrpu
Half-Fiend Necromancer : No escape for you!
Half-Fiend Necromancer : Perish, damn you!
Junior Washington: what happened to falling back???
Junter Calren: out!
Half-Fiend Necromancer : Smite them!
Half-Fiend Necromancer : Victory shall still be mine!
Half-Fiend Necromancer : Maaaster! Maaaster!
Half-Fiend Necromancer : Aid me!

Junior Washington: bastard
Andrew Greggs: Gah..
Kyle 'Sarge' Simmons: *sinks to his knees*
Junior Washington: nice amulet
Andrew Greggs: *Spits on the bastard, probably with a fair load of blood in there*
Majid Kemal: No more kits
Junter Calren: the rod might be the key to the forcefield.
Junior Washington: could be
Andrew Greggs: Yeah, but we're not exactly in fighting shape any longer.
Kyle 'Sarge' Simmons: we need to rest up before entering that Temple
Junior Washington: the whole retreat thing needs to be worked out.
Junter Calren: Andrew was trapped
Andrew Greggs: That thing and his pet elemental had me pinned down.
Junior Washington: ah
Andrew Greggs: No way past but through.
Junter Calren: we should search the creatures lab.
Kyle 'Sarge' Simmons: That elemental kept getting in the way
Junior Washington: yeah
Andrew Greggs: Alright..
Andrew Greggs: I dropped some supplies there, trying to move out.
Kyle 'Sarge' Simmons: Yeah, saw them
Andrew Greggs: Ach..
Andrew Greggs: Cozy place..
Junter Calren: don't stand on the glowing runes
Junter Calren: generally a bad idea
Andrew Greggs: Some kinda.. crystal, here.
Andrew Greggs: In the middle of the skulls.
Junter Calren: bring it here
Kyle 'Sarge' Simmons: Let me get a fire going
Junter Calren: ugh. evil little things.
Junter Calren: *stands watches in shifts*
Junior Washington: *stands guard*
Andrew Greggs: Evil, huhn? What's it supposed to do?
Majid Kemal: Somebody wants the protection necklace?
Junior Washington: I could use it
Junior Washington: not sure how stong my armor is compared to the rest.
Andrew Greggs: I'm covered, at least against undead or these demon-things.
Majid Kemal: Now you won't me the tree skin protection.
Junior Washington: *nods* Ok give that blessing to others.
Andrew Greggs: Did someone check upstairs?
Junior Washington: nope
Majid Kemal: What?
Junior Washington: Shall we?
Majid Kemal: Nice bracers
Andrew Greggs: *Shrugs*

Junior Washington: *looks around*
Andrew Greggs: Some arrows, here.
Kyle 'Sarge' Simmons: All clear
Andrew Greggs: See if you can use these, Majid.
Junior Washington: *pokes about in the supply room*
Junior Washington: welp we got a place to rest if we need it.
Andrew Greggs: We just did.
Kyle 'Sarge' Simmons: Do we have the means to drop that light barrier?
Andrew Greggs: Can't stay put for too long.
Junior Washington: dunno
Junter Calren: we should continue
Andrew Greggs: I dunno. Maybe. Shall we find out?
Junior Washington: that necro fella was headed that way and had that rod

Andrew Greggs: Oh, hey.
Andrew Greggs: Somebody sent some friends our way..
Kyle 'Sarge' Simmons: Who wants to be the semi-conductor and test that rod against the light barrier?
Andrew Greggs: I volunteer Junter.
Kyle 'Sarge' Simmons: Oh yeah, take it out on the non-citizen!
Majid Kemal: Did I mention I have no more kits?
Andrew Greggs: Me, neither. That fight took most of my potions, too.
Junter Calren: we should check the rest of these buildings
Junter Calren: we might find some healing supplies.
Andrew Greggs: Or we might find another horned necromancer.
Majid Kemal: Indeed
Junter Calren: If there were more I think the first would have summoned them..
Andrew Greggs: *Peers in*
Junter Calren: collapsed, I think..
Andrew Greggs: Looks like.

General Bones: Most of the common structures appear to have been thoroughly looted. You find bloodstains in many of them.

Andrew Greggs: Farewell, fabulous pantaloons.
Junior Washington: we gonna check the other parts of town or try for the temple?
Kyle 'Sarge' Simmons: Are we really going to go down the docks in the complete opposite direction we need to go in?
Andrew Greggs: Gates are crawling with dead.
Junter Calren: I think we've seen enough for now
Kyle 'Sarge' Simmons: Come on, it'll be light soon
Andrew Greggs: Wondering if we'll find the High Grand Poobah in his jammies, sipping a cuppa joe...
Andrew Greggs: ..probably not, though.

Kyle 'Sarge' Simmons: Wait for the sparks to fly
Junior Washington: *stands well back to watch*
Junter Calren: stand back..
Kyle 'Sarge' Simmons: Wow!
Andrew Greggs: ...alright, then.
Kyle 'Sarge' Simmons: That worked!
Junior Washington: Good job padre!
Junter Calren: Onwards then.
Kyle 'Sarge' Simmons: And your still in one piece Junter!

General Bones: The way stands clear, to your final enemy...

User avatar
Karvon
Forum God
Posts: 649
Location: Japan
Contact:

Re: Junior's Journal

Post by Karvon » Fri Sep 14, 2012 8:24 am

General Bones: so we resume in Camar, with the way cleared to a final reckoning with Aladon Jariff.

Kyle 'Sarge' Simmons: Well, the door is finally open!
Magda Mogenson: *had been there all along, just vewy, vewy quiet*
Andrew Greggs: ...well.
Andrew Greggs: I'll be surprised if we haven't made enough noise to get the Big Bad Evilman's attention by now.
Magda Mogenson: Now or never with the faithless bastard.
Kyle 'Sarge' Simmons: Thing is, what happens after we get the bastard?
Andrew Greggs: Sunshine, puppies and rainbows?
Kyle 'Sarge' Simmons: Assuming we live through the experience
Magda Mogenson: ... I don't know, but he's got to go down.
Andrew Greggs: Lets focus on doing one impossible thing at a time, here.
Magda Mogenson: Do the job before you, then move on.
Kyle 'Sarge' Simmons: Here goes nothin'
Junter Calren: All is prepared
Junior Washington: tally ho

Junior Washington: *looks around*
Andrew Greggs: Someone ahead...
Magda Mogenson: What did it do?
Kyle 'Sarge' Simmons: no idea, but treat everyone in here as hostile
Andrew Greggs: Threw some... dark thing at me. Think it might have sapped some of my strength.
Junior Washington: *shrugs*
Andrew Greggs: Junter... you know what's down here?
Magda Mogenson: Feel all weighed down.
Kyle 'Sarge' Simmons: *roots through the cabinets* Nothin' here
Junter Calren: cellars, store rooms and priests quarters
Andrew Greggs: Of course. They'll have taken anything useful for themselves.
Andrew Greggs: We go up or down?
Magda Mogenson: Down not up?
Kyle 'Sarge' Simmons: Basement first, in case there are any tunnels
Magda Mogenson: *points at lines on the door* Trapped.
Kyle 'Sarge' Simmons: We don't want him to slip away
Andrew Greggs: He can do that just as easily through the front door.
Kyle 'Sarge' Simmons: If this door is trapped, it should be safe enough to leave alone for now
Magda Mogenson: Well, it's open. Just remembered his hidey hole was upstairs.
Kyle 'Sarge' Simmons: Upstairs then
Junior Washington: Course that might mean he relocated downstairs to throw off would be assailants.
Andrew Greggs: We'll find out, won't we?
Kyle 'Sarge' Simmons: How about this door? Trapped?
Magda Mogenson: Blood... Hold on.
Junter Calren: *clears the the bones etc off of the altar*
Magda Mogenson: Nothing.
Kyle 'Sarge' Simmons: Sees the fresh blood*
Andrew Greggs: Alright...

Magda Mogenson: Dammit, made me all weak again.
Andrew Greggs: His chambers.
Andrew Greggs: Thought so...
Magda Mogenson: No one, but lets seee..
Kyle 'Sarge' Simmons: Must be in the basement then
Majid Kemal: He must be in some dark crypt.
Andrew Greggs: Unless he's nowhere around, of course...
Andrew Greggs: Wouldn't that make us look silly?
Magda Mogenson: Hnn... that game eh?
Andrew Greggs: Nothing useful?
Magda Mogenson: Here
Kyle 'Sarge' Simmons: Somehow I thought he would have more minions
Andrew Greggs: *Nod*
Andrew Greggs: If I understand right, most of his forces are deployed afield.
Junter Calren: I thnk he sent most of them out
Magda Mogenson: Father, can you do any fancy stuff and make this weakness go?
Junior Washington: Anyone who can open doors to hell's gotta have some serious juice.
Magda Mogenson: Hey, thanks.
Andrew Greggs: Let's hope that was a one-time trick...
Andrew Greggs: Don't particularly feel like repeating that experience.
Majid Kemal: Got any kit?
Andrew Greggs: Guessing that ain't a creepy statue over there..;
Kyle 'Sarge' Simmons: Oh ho
Andrew Greggs: Door's open.
Junter Calren: *almost growls with controlled anger*
Kyle 'Sarge' Simmons: He looks a little thin in the skin
Kyle 'Sarge' Simmons: Actually he looks more like a bag of bones
Magda Mogenson: Don't look friendly either.
Junior Washington: hmm
Andrew Greggs: We got anything that can come in from the sideroom?
Kyle 'Sarge' Simmons: *spits into the palm of his hand and regrips his sword*
Junior Washington: So um, what's the plan?
Majid Kemal: Take him down.
Kyle 'Sarge' Simmons: Let's see what its got!

Magda Mogenson: Kemal! Fight!
Magda Mogenson: What do you think you're doing picking him over when folk are fighting?
Junter Calren: Come! the danger is not over.
Andrew Greggs: What's behind Door Number One...
Kyle 'Sarge' Simmons: Looks real comfortable here, considering this is the basement
Magda Mogenson: More doors
Andrew Greggs: Priest's quarters, Junter said.
Magda Mogenson: Looks like it from the smacks.
Magda Mogenson: *smocks
Kyle 'Sarge' Simmons: This has all the appearance of a surprise party...everyone huddled together in one room waiting for the guest to show up
Andrew Greggs: Let's make it one to remember.

Andrew Greggs: ..god damn it.
Magda Mogenson: Where is the bastard?
Kyle 'Sarge' Simmons: desk is locked
Andrew Greggs: We've got another door on this side.
Junior Washington: What a surprise
Kyle 'Sarge' Simmons: Just some spells or something
Magda Mogenson: Screw this. We're not gonna be camping anywhere, right?
Kyle 'Sarge' Simmons: So, that's it? We've searched the entire place?
Andrew Greggs: Right here, you dummies.
Andrew Greggs: Sorry. Sergeant and Lieutenant dummy.
Magda Mogenson: Greggs, we'll talk later.
Andrew Greggs: *Stony smirk*
Andrew Greggs: Optimistic, aren't we?
Magda Mogenson: Can't see anything deadly on it, but best be sure. Open it, Greggs.
Andrew Greggs: Riiight..
Magda Mogenson: Woah.
Andrew Greggs: *Squints at sign up ahead*
Andrew Greggs: Yup. Catacombs.
Magda Mogenson: *suspicious look*
Junter Calren: Hmn. I suppose the catacombs *would* be the logical place.
Andrew Greggs: Why would he waste perfectly good dead people?
Kyle 'Sarge' Simmons: Fooling around with the dead...sicko
Kyle 'Sarge' Simmons: Door is trapped too
Magda Mogenson: What's more, holy magic powered dead people... beofre they were dead, that is.
Magda Mogenson: Recogniseing the writing now, Sergeant.
Andrew Greggs: So. Expect the worst. Again.
Magda Mogenson: Would hate to disappoint you, Greggs.
Magda Mogenson: Crap, hear that clank?
Andrew Greggs: Hold on..
Kyle 'Sarge' Simmons: Damn
Andrew Greggs: That looked familiar.. where'd he get something like that?
Andrew Greggs: Another trap, here.

Magda Mogenson: Hnn.... smells like shit.
Andrew Greggs: These... Don't look like catacombs.
Kyle 'Sarge' Simmons: Na...definitely sewer-like
Andrew Greggs: You ever been down here, Junter?
Magda Mogenson: Choices, left or right?
Kyle 'Sarge' Simmons: We used the sewers to get into the city
Andrew Greggs: Hang on..
Andrew Greggs: Skeleton.
Andrew Greggs: Carryin' a bow, no less.
Magda Mogenson: Stay out of line of sight.
Andrew Greggs: *Nod*
Magda Mogenson: Gettin.#
Majid Kemal: Anyone got the bow?
Magda Mogenson: What bow?
Kyle 'Sarge' Simmons: One of those devourer things ahead
Magda Mogenson: What the ...
Andrew Greggs: I hate those things..
Kyle 'Sarge' Simmons: Here it comes

Magda Mogenson: Heh, dunno what it did but I can walk again now.
Andrew Greggs: How helpful of it.
Magda Mogenson: That looks damn suspcious.
Andrew Greggs: The single grate? ...Yeah, kinda.
Junior Washington: It is a sewer.
Junior Washington: Sometimes a grate is just a grate.
Magda Mogenson: Not so much the single grate, but the grate in the tiny corridor with doors at either end.
Andrew Greggs: And this room is structured like a bloody airlock.
Kyle 'Sarge' Simmons: meaning a possible lower level again to this one?
Magda Mogenson: Someone wedge this door.
Andrew Greggs: What? It's sewers, of /course/ there's something below us.
Magda Mogenson: Meaning, what the freak is going to come out.
Junior Washington: Why not have sarge bash it to pieces?
Andrew Greggs: Yeah, thought so!
Kyle 'Sarge' Simmons: Why don't I bash your mouth instead Junior?
Andrew Greggs: Ma'am?
Magda Mogenson: I fucking hate to be proven right.
Andrew Greggs: Urgh.
Junior Washington: *shrugs* you seem to like destroying doors, seemed like a logical way to prevent getting stuck.
Andrew Greggs: Least we were prepared for it...
Andrew Greggs: ...oh.
Magda Mogenson: .... a shit monster.

Kyle 'Sarge' Simmons: Got it!
Andrew Greggs: This keeps getting better and better.
Magda Mogenson: It was standing here so...
Andrew Greggs: So somebody doesn't want us getting down here.
Kyle 'Sarge' Simmons: The lower level
Magda Mogenson: Yeah, a door. We want to just check the rest or?
Kyle 'Sarge' Simmons: Maybe this is the catacombs
Junter Calren: what was past those large doors then?
Andrew Greggs: *Shrugs*
Andrew Greggs: More sewer, probably.
Junior Washington: Probably
Andrew Greggs: Your call, ma'am.
Magda Mogenson: Should check the whole place. Bastard could be behind us.
Magda Mogenson: Hnnn...
Andrew Greggs: Looks pretty ominous, alright.

General Bones: This door has been sealed with some effort. The work looks fairly old; it is unlikely that Jariff came this way recently.

Kyle 'Sarge' Simmons: Don't forget the sewers run under the entire city
Magda Mogenson: Don't think he could have come this way.
Kyle 'Sarge' Simmons: They could be miles in length
Andrew Greggs: Then what the hell's down here?
Magda Mogenson: Call it. We can go down.
Junior Washington: Loot?
Kyle 'Sarge' Simmons: Down
Magda Mogenson: Where are ...... eh, wait. *waves hands as if thing out directions* This is under the citadel.
Junior Washington: Mebbe something he was afraid of if he didn't take control of this section?
Andrew Greggs: *Frowns*
Andrew Greggs: Sounds likely, I suppose.
Andrew Greggs: You think there might still be people trapped there?
Magda Mogenson: Maybe.
Junior Washington: The seals were old, no? If so, probably not.
Andrew Greggs: Above us, Junior.
Andrew Greggs: We saw the main gate collapsed, but we have no idea how intact the rest of the place is.
Magda Mogenson: Maybe a way in up there, but.... not sure if we should pursue it now.
Andrew Greggs: Might be something helpful up there. Might cost us the initiative.
Junter Calren: I don't think we have time to search the entire citadel
General Bones: There is a grate in the ceiling, about 20 feet up.
Magda Mogenson: Thing is, this might get us what we need.
Andrew Greggs: And what's that, exactly?
Magda Mogenson: Shit. Can't decide. Democracy for once. Vote.
Majid Kemal: Look this may be a way in.
Junior Washington: Citadale
Kyle 'Sarge' Simmons: We're getting side-tracked. Carryon down
Magda Mogenson: Greggs?
Junter Calren: I'd say continue downwards. This might provide an alternate exit or a way to search for survivors in the citadel later.
Andrew Greggs: Gotta side with Sarge, for once.
Majid Kemal: Sarge we vdon't know for sure where he is.
Magda Mogenson: I think down, so down.
Andrew Greggs: We haven't seen a damn sign of the big man yet... so we want to get in the first strike.
Kyle 'Sarge' Simmons: Ghee, thanks Greggs for that supreme vote of confidance in me
Junior Washington: *casts eye wistfully at grate and shrugs*
Andrew Greggs: You'll always have me, Sarge.

Magda Mogenson: Yeah, this kind of looks like catacombs.
Magda Mogenson: Blast...
Andrew Greggs: Below the sewers. You usually think catacombs would be a bit more... dignified.
Kyle 'Sarge' Simmons: Bones ahead!
Andrew Greggs: Probably got more traps..
Andrew Greggs: Ugh.
Magda Mogenson: Sergeant?
Andrew Greggs: Not.. sure why that was necessary.
Kyle 'Sarge' Simmons: Stone coffins
Junter Calren: is that really necessary when miss morgan can disable the locks?
Magda Mogenson: Cofins. Leave them.
Junior Washington: keeps from getting trapped in a room.
Magda Mogenson: Again.
Andrew Greggs: Shuffling up ahead..

Kyle 'Sarge' Simmons: Hate them things
Kyle 'Sarge' Simmons: Is it just me or is it getting darker down here?
Andrew Greggs: Well.. light up ahead.
Andrew Greggs: Dark, malevolent-looking light.
Magda Mogenson: Yeah.
Andrew Greggs: Are your Priesty-senses picking anything up, here?
Junter Calren: *examines the light from a slightly greater distance*
Junter Calren: don't stand too close to it.
Magda Mogenson: That's .... who here thinks that's going to cause trouble when we open that other door?
Junior Washington: no duh!
Magda Mogenson: *sigh*
Andrew Greggs: Odds are good..
Junter Calren: It looks like the pedestal might hold something
Andrew Greggs: Or under it.
Magda Mogenson: Can someone protect me?
Junter Calren: can't open it?
Magda Mogenson: Can't concentrate to open it.
Kyle 'Sarge' Simmons: In what way?
Andrew Greggs: From electric shocks? Nah.
Junter Calren: I have no more of those, the energy went into healing
Magda Mogenson: Can we smash it with anything?
Junior Washington: *glances at sarge*
Kyle 'Sarge' Simmons: That would be easy, but do we want too?
Andrew Greggs: Oy.
Andrew Greggs: Damn thing hit you right back.
Kyle 'Sarge' Simmons: What about trying to find something that fits that hole on top of the pedestal?
Junior Washington: you skipped those other coffins.
Magda Mogenson: Right .... let's check.
Kyle 'Sarge' Simmons: What about this door here?
Junior Washington: *shrugs*
Junter Calren: perhaps we're going about this the wrong way..

Kyle 'Sarge' Simmons: Oh more Bones
Andrew Greggs: Perhaps it's a waste of time.
Junior Washington: Very likely so.
Andrew Greggs: Damn...
Magda Mogenson: Get out!
Junter Calren: get out of the way of it!

Junior Washington: That went well.
Junter Calren: *ahem* In the name of the father, I bid you open!
Kyle 'Sarge' Simmons: That gate is trapped but not the sort that's triggered after one use
Junior Washington: *watches*
Magda Mogenson: It's clear now.
Junter Calren: hmm...
Junior Washington: Got any other tricks padre?
Magda Mogenson: We can try looking in the coffins.
Junter Calren: I am rather at a loss, to be honest
Andrew Greggs: If Jarrif's seeing this, he must be laughing his ass off right now.
Junter Calren: I don't think this is a force of evil though
Magda Mogenson: Thing is, it's a bright light. Looks kinda clean.
Magda Mogenson: Yeah, so what's in there might help.
Junior Washington: My vote is we go back and loot the coffins we bypassed.
Magda Mogenson: *slides eyes sideways at Junior*
Magda Mogenson: We go see /if/ there is something of use.
Andrew Greggs: And why do we think graverobbing will lead to unlocking a pedestal of light?
Andrew Greggs: And for god's sake, keep your distance..
Junior Washington: Better than just standing round here.
Kyle 'Sarge' Simmons: Well, that's not going to break
Junior Washington: *shakes head*
Magda Mogenson: Magical traps on these/
Junter Calren: I am not sure what you expect to find.

Junior Washington: gah! flee!
Junior Washington: *cowers*
Andrew Greggs: ...not sure what we expect to find, either.
Andrew Greggs: Apart from the obvious. Like trouble.
Kyle 'Sarge' Simmons: I feel terrible
Magda Mogenson: Hang on.
Kyle 'Sarge' Simmons: Need to sit for a bit
Andrew Greggs: Hey, Washington. It's dead. Dead-er, whatever.
Junior Washington: are you sure?
Andrew Greggs: *Shrugs* Who the hell knows with these things?
Majid Kemal: Need that big magic again.
Junter Calren: *was* there anything of use?
Junior Washington: It stuck me or something
Magda Mogenson: Father, you might know what thes berries do.
Andrew Greggs: Yeah... I'll be damn happy the day I never have to deal with anything supernatural again.
Magda Mogenson: Were in that coffin.
Junter Calren: hmn. interesting.
Junter Calren: they're medicene of sorts. restore your body
Junter Calren: might proove useful.
Majid Kemal: Need one then.
Andrew Greggs: Well, we got /something/ out of this, at least.
Kyle 'Sarge' Simmons: I think I need a whole basket of them
Majid Kemal: One should be enough.
Magda Mogenson: *stares at the coffin*
Junior Washington: So any sorta key or portal stone thing a ma jig?
Kyle 'Sarge' Simmons: Who's got the berries then?
Majid Kemal: Sarge you need healing not the same thing.
Magda Mogenson: *yell* You coming or what?
Kyle 'Sarge' Simmons: Need to lie down for a bit that's what i need
Majid Kemal: Need a berry.
Andrew Greggs: ...nothing trying to kill us. Pleasant surprise.
Junter Calren: one, unfinished wand.
Junior Washington: great
Magda Mogenson: Some stuff here might help us, looks like its a defense against the effects of the dead.
Kyle 'Sarge' Simmons: And that's all there was
Magda Mogenson: Which might be useful, but won't get us into the light pedastal.

Andrew Greggs: So we just press on, then?
Kyle 'Sarge' Simmons: Maybe we can rest for a bit here?
Magda Mogenson: Take a quick breather if you think it'll help you.
Junior Washington: Could go for a snack.
Junter Calren: As long as we keep a watch, yes, that might be wise.
Andrew Greggs: I've got supplies..
Magda Mogenson: Can't hold for long, but power nap.
Majid Kemal: Junction got a clear line of sight.
Kyle 'Sarge' Simmons: Break them out then
Junior Washington: *enjoys some rations*
Andrew Greggs: Nuisance...
Magda Mogenson: Maybe not the best idea.
Kyle 'Sarge' Simmons: Still feel weak but a bit better than I was
Junior Washington: *stands guard*

Magda Mogenson: See if this helps.
Junior Washington: *follows along behind*
Kyle 'Sarge' Simmons: Well, the light didn't go out or anything
Junior Washington: So, now what?
Majid Kemal: Anyone tried a light spell?
Magda Mogenson: Got to be a way.
Junter Calren: *tries the light spell*
Magda Mogenson: Is there a spell that will break it open.
Junior Washington: *shrugs*
Junior Washington: All greek to me.
Majid Kemal: We simply missed the key somewhere.
Magda Mogenson: Eh, can't do anything. Let's go or he'll be even more prepared.
Junter Calren: one moment, please! i've had an idea

Kyle 'Sarge' Simmons: More Zombies
Kyle 'Sarge' Simmons: Shit load of them!
Magda Mogenson: *waits&*
Andrew Greggs: The heck -
Andrew Greggs: ...why is there a dog-man with a flaming sword?
Magda Mogenson: *looks smug* I'd had that a while waiting.
Andrew Greggs: I'm not the only one seeing that, right?
Junter Calren: He is a servant of our father.
Kyle 'Sarge' Simmons: Look at that stuff burn!
Andrew Greggs: ...o... kay.
Junior Washington: *shrugs* he showed up and killed zombies
Magda Mogenson: Wait it out.
Kyle 'Sarge' Simmons: Worse than Napalm
Andrew Greggs: Does that mean he's your brother?
Magda Mogenson: Those seeds we found in the Abyss.
Junter Calren: All Good creatures are brothers in spirit.
Kyle 'Sarge' Simmons: Found...this?
Andrew Greggs: Uh-huh.
Andrew Greggs: Why do I even get surprised any more?
Junior Washington: long as he sticks to slaying bad guys.
Magda Mogenson: What is it?
Kyle 'Sarge' Simmons: Don't it talk/
Majid Kemal: Who wants a healing wand?
Kyle 'Sarge' Simmons: ?
Junior Washington: Must be male.
Magda Mogenson: I can use it if the Father can't.
Junter Calren: I could use it, my last one is almost empty.
Junter Calren: It is probably not wise to ask too many questions of a higher being.
Kyle 'Sarge' Simmons: Another door up here
Junter Calren: You might not like the answers.
Junter Calren: thankyou.
Junior Washington: Wonder how he feels bout being dragged here from his home?
Junter Calren: He's called, not dragged.
Junior Washington: Yeah, right.
Kyle 'Sarge' Simmons: Man this place is nearly worse than the Pentagon
Andrew Greggs: So long as he's up for smiting some evildoers, I guess.
Magda Mogenson: Heh, yeah.
Junter Calren: when you're ready, lady and gentlemen.
Magda Mogenson: Deep breath.

Kyle 'Sarge' Simmons: Damn...where are we now?
Magda Mogenson: Nowhere good.
Junior Washington: *shrugs*
Andrew Greggs: An classical Evil Lair, is my guess.
Kyle 'Sarge' Simmons: One long corridor with nowhere to hide
Magda Mogenson: Hrmm....
Andrew Greggs: Whoboy..
Kyle 'Sarge' Simmons: some fancy arrows
Magda Mogenson: Hope there aren't too many of those.
Majid Kemal: Is there a word to use them?
Kyle 'Sarge' Simmons: No idea
Junter Calren: they're evil things, and they'll likely do little good against the skeletons
Andrew Greggs: Don't sound good...
Kyle 'Sarge' Simmons: More Zombies
Magda Mogenson: Shit...

General Bones: Slashing your way through the undead minions of the false priest, you press on toward the ultimate confrontation, which you can sense is just ahead...

Post Reply

Return to “Saturday Forgotten Realms Campaign”