NWN 2 - Sundays
Re: NWN 2 - Sundays
Fletching completed, now ready.
Edit: Hope all is well.
Edit: Hope all is well.
Re: NWN 2 - Sundays
I apologize, I kept refreshing this thread and I didn't catch that the game was started. I went to my mother in laws for her birthday party, and just checked back in 
Edit: Just returned home and tried to log in (9:15 central time). I'm bummed you may have shut the game down early on account of my rookie move (not refreshing the connection thread or the Wulf's Den page).
This week, I do have an odd work week and I can play any night. Maybe luck will be on our side this week and we can get together.
Many apologies.
Edit: Just returned home and tried to log in (9:15 central time). I'm bummed you may have shut the game down early on account of my rookie move (not refreshing the connection thread or the Wulf's Den page).
This week, I do have an odd work week and I can play any night. Maybe luck will be on our side this week and we can get together.
Many apologies.
-
tampamac2002
- Expert Poster
- Posts:192
Re: NWN 2 - Sundays
Nothing to worry about.
I have to work this week. I know, bummer, right?
I can play around 2p until 5p Eastern time Wed thru Friday, I may need a text to remind me.
Mac
I have to work this week. I know, bummer, right?
I can play around 2p until 5p Eastern time Wed thru Friday, I may need a text to remind me.
Mac
Re: NWN 2 - Sundays
I'm not sure how far the IWD team got in their conversion, so it's possible we may have to start a new campaign soon. I think they got to chapter three. If so, we'll have a ways before we have to worry about that. Does anybody have any good mp mods that they know about?
Re: NWN 2 - Sundays
Slowdive.Fan indicates he will start working on finishing IWD in the first quarter of 2012:
http://social.bioware.com/forum/1/topic ... /6#8918057
It may be larger than you intended, but "Wulverheim" was a pw designed by Shockwolf. It has recently been released in its full version as a module. It is an open world and suposedly has plenty to do. You may recall Shockwolf from the old legacy forums. Just a suggestion to be looked into. Here's its link:
http://nwvault.ign.com/View.php?view=nw ... ail&id=214
A more traditional mod may be "Legacy of White Plume Mountain". There are a few other module conversions available.
http://social.bioware.com/forum/1/topic ... /6#8918057
It may be larger than you intended, but "Wulverheim" was a pw designed by Shockwolf. It has recently been released in its full version as a module. It is an open world and suposedly has plenty to do. You may recall Shockwolf from the old legacy forums. Just a suggestion to be looked into. Here's its link:
http://nwvault.ign.com/View.php?view=nw ... ail&id=214
A more traditional mod may be "Legacy of White Plume Mountain". There are a few other module conversions available.
Re: NWN 2 - Sundays
Hi, when we entered the last place, the game said I didn't have two hak packs. I found one quickly, but it took a while to find rws_deepchasms.hak.
Darn it.
What area were we entering?
* I'm back. I just re-downloaded all 3 hak paks and installed them.
See you next week.
Darn it.
What area were we entering?
* I'm back. I just re-downloaded all 3 hak paks and installed them.
See you next week.