Greyhawk Adventures

Description

Power levels are generally low to medium, with a high emphasis on low (3rd to 8th) level adventures. Achieving a 15th level character will be rare, if not impossible in this campaign (so far the highest anyone has ever achieved is 12th level). Level progression is slow, with a majority of experience gained for role playing and achieving quest goals. It is possible to gain a level based only on plot progression and character RP. Players should prepare themselves for a level gain every eight to ten game sessions on average. This is a campaign for those who are trying to get away from the "this is a computer game and I run around killing things all day with my two +13 swords" type of game and is more of a "this is a developing story that my character is an integral part of" approach. No apologies made for this approach: this really is an ongoing campaign where story is more important than being a "1337 d00d". PCs start at 3rd level, with 1000 GP and access to a new player merchant. New players will not be left behind in terms of plot or ability to participate. If there is a group of 4 - 6 players that are interested in starting their own campaign, I am open to this possibility. Current module boasts over 870 fully developed areas, extensive CEP integration (took over 440 hours to do...) and an abundance of hirelings to compliment a small group or solitary adventurer.

Page last updated

Mon, 12/08/2008 - 11:38pm

Updated by

NWN DM

Game

NWN

Expansion packs required

Community Expansion Pack

Campaign Setting

Greyhawk

Organizer

NWN DM

How to contact

Send a PM via this site or email nwndm1@gmail.com.

Dungeon Masters

NWN DM

# of openings

2

Campaign start date

09/24/2008

Schedule

Every 2 weeks

Campaign duration

TBD - depends on player's efforts.

Normal game day(s)

Wednesday

Typical GMT start time for campaign sessions

3:30AM

Session duration

2-3 hours